[ame="
http://www.youtube.com/watch?v=dn5X4qyOiaU"]Female Walk Cycle WIP - YouTube[/ame]
Hi,
I'm looking for any feedback for this walk cycle. I'm going for a female runway walk. I know there are problems in the legs (pops and such,) but I'm having trouble working them out, and I also am having trouble identifying problems in other area of the animation. I like the front view of it, but I think the side is incongruous, and any help is appreciated.
Thanks for any feedback and consideration.
Here's an update:
http://youtu.be/JePJ91KlE-0
Replies
Excelsior!
ekunzendorf
As it is no one can watch that video except you.
I like where you are going with it and frankly to me it looks okay, even the "popping" could be considered stylistic. Most clay animation and lego animation and stop motion has exactly that kind of popping and as long as it's readable it's okay. But if you are going for more pixar/GoW-esque then as I alluded to I think it might be something in your F-curves and distribution of keyframes
It's just a little more touch up and this will be a fine walk cycle :]
The neck and torso leaning back was a stylistic choice, but if its not working, I will definitely tone it down.
Thanks for the input!
I think you can get away with the stylistic choice with the backwards tilt if you just bring the ribcage over the hips a bit better. something else to look at would be more y-axis rotation on the shoulder/chest area as well as the hips. So basically do for the front-view what you've already done for the side view. Make the strut more of a strut, cuz right now it's kinda in the middle of walking and strutting.
Here's an updated version! Thanks for all the input so far.