That's the guy we've been subtly mentioning. He's in the form of Locke now. I suspect he's been in some of the roles earlier, that we assumed were Jacob. For instance, Ben's daughter reappearing, was probably that guy (since Locke was separated from Ben moments earlier). Bounchfx: yeah, I was looking at the rocks…
Made a ground rock material and a cliff rock material in Substance Designer. I chose not to put dirt on the material because in the movie it is a very rocky area that very clean. Next is to put it in Unreal and add a few rock meshes.
Images are one thing - but showcasing your artwork in a video is another thing completely! If you haven't seen what hydzior's been up to lately then now is your chance. Click on through to see some of his stellar progress updates to his UDK environment. As artists in this industry, arguably one of the most fun aspects of…
Greetings Fellow Creative Souls, This week's new free music track is: "CHILLIN’ WITH MY FRIENDS" (LoFi) With all the crazy stuff going on in the world, I find myself longing for calmer, simpler days...and I think this track expresses it pretty well. You can listen to it here:…
I decided to sculpt one of the rocks and the face in ZBrush first before starting with anything else. I figured those were the elements I would struggle the most with, so I wanted to get a rough idea of how long it would take for me to sculpt this sort of stuff before starting with anything else. I struggled a bit with the…
I was kind of upset that my laptop didn't come with DVI out and only one speaker output (so I couldn't hook up my surround sound speakers) but it looks like this may be the answer to my prayers. I just realized... could this mean hooking one screen to the DVI on the dock and another to my laptop's VGA out... tri-screen…
Hey there, Nice progress from first post to last - really great! One thing I wanted to suggest is that your value studies appear pretty good but you don't seem to have done so many colour studies. Perhaps it's time to move over to colour now? The last piece looks like you colourised it with a layer. I think you could do a…
Subdivision sketch: non-locking accessory carabiner. Just a simple modeling exercise. None of the internal spring components need to be modeled. Consistent loop distribution to maintain surface quality. Basic boolean block out. All the geometry is generated by simple mesh shapes and non-destructive modifiers. Most of the…
Unreal Engine PCG Parameters Explained: Control Everything from the Level Learn how to use PCG parameters in Unreal Engine to control trees, rocks, grass, and scaling directly from the level. This tutorial shows how to build a flexible and efficient workflow without reopening the PCG graph. https://youtu.be/f0-wWtI7KPk
Starting a thread for my new scene, which is inspired by this concept: I haven't done much yet, just blocked out the small scene and put some basic materials on. I've also done a first rock, which didn't turn out perfect but will hopefully work as a prop in the back of the scene. The rest of the rocks will be flatter at…