There's a cartoon named "Justin Time" which mixes 2D and 3D in an interesting way. [ame="https://www.youtube.com/watch?v=Ojnt2x8ZLeY"]Justin Time You Forgot to Say ARRGH Full Episode - YouTube[/ame] The faces are perhaps just 2D elements overlayed on the 3D meshes. The "anime style" step\quantised animation seen in the…
[ QUOTE ] I think that google images and flickr have some sort of software in place to try to prevent that, but correct me if I'm wrong. [/ QUOTE ] i don't know, however i tried it out lastnight and found that, while ti works and will give you some images related ot your search... it will also give you a ton of crap…
It depends on what you mean by 'wrecking'. Decimation Master tramsforms your model into a triangle poly format without subdivisions. Depending on how you use it it can reduce the polycount of your model drastically while maintaining the form. I use it all the time to get an excellent copy of the final Hires model into Max…
I actually like that it remains. It's a reminder of how we wrecked the battlefield... it's actually a place where combat happened. You can use an archer with a flame arrow or a pyro with Fireball or Flare to clean up ice. Also, it's great to have a Hydro with Rain to clean up all the fire, poison, and oil off the field. I…
Heya guys! So my little brother recently got married and for his wedding I decided I'd take it upon myself to either give him $100 for his honeymoon OR I get a 2fer goin on by giving him a movie poster of himself and his new wife while also helping create some portfolio work. :) Basically, create a bunch of highpoly…
hi guys, i've been working on some content which use a hacked together script which imports model data from a game's files for use in max. the changes i'm trying to make are relatively minor, the main purpose is to combine it with a separate model. to give some context, i've imported a variant of a tank which forgoes the…
I would love to add dynamic decals (i.e., scratches that appear on the exact collision point), but it could be really problematic... Adding this kind of decals by itslef it's not difficult, but it doesn't work well on iOS: texture projectors give strange bugs, and are way too heavy to use on iPhone/iPod, especially when…
So, my birthday. Man. I'm still feeling it. Met Charlie Sheen and drank with Russel Peters last night. A few notes: -I didn't go to his show, just the afterparty. My family is good friends with Russel Peters and we went to catch up with him and catch a glimpse of any train wrecks that might happen (re; Sheen). -Muzik in…
So one of the problems we're up against is that there's fundamentally two halves to the industry. Creative, and financial. We're the creative half. The financial half does not look at making video games as art or as companies. For the people who provide the funding, they look at game production like financial products or…
Neglected posting here for a while but here is some of the progress on the BNI project and I'll also dump some wip stuff on a concept vehicle. I seem to have lost a lot of confidence in pushing past block-out stages lately, mostly from lack of real understanding of 'what to do next', just need more practice really, I have…