Heya guys!
So my little brother recently got married and for his wedding I decided I'd take it upon myself to either give him $100 for his honeymoon OR I get a 2fer goin on by giving him a movie poster of himself and his new wife while also helping create some portfolio work.
Basically, create a bunch of highpoly sculpts, retopo for lower poly characters and make them game ready, environments done, props etc then take that into photoshop for some finishing touches, printed and sent.
I've got an idea in my head for this, it's gotta be outrageous, corny, badass and kinda make you laugh. Hmmm, B-Movie, Zombie apocalypse in Los Angeles... 20 years in the future. On Mars? Nah... not mars.
He and his wife side by side or back to back, guns blazing at oncoming zombies.
Setting should be at dawn-ish downtown LA. Smog layer should really show up and thus be pushing for a pretty thick atmosphere.
Light to the back and light emitted from guns. Bounce light allows enough illumination for the characters. Zombies in foreground, missing limbs. Might throw a crowd of zombies in the background to give that hopeless feeling.
Buildings a bit wrecked, overgrown bushes/vines
I pitched the idea to my friend Josh to help with environments; allowing him to also complete some portfolio work.
So from this quick sketch a rough idea was formed on what to do. We decided to split the work based on our preferences.
Blaze:
- Character Models: Brother, Wife, 3 zombie models (I'd like to get good with zombies for some reason >.>
- Props: Guns, Wrecked car, fire hydrant, trash etc
Josh:
- Environment Design: Buildings, Trees, bushes etc
- Lighting
- Props: Guns, Wrecked car, fire hydrant, trash etc
Thus far we've been blocking out some ideas. I think we're both really looking to get as perfect with this as possible and learn a lot from the whole experience. We're hoping that we can get some strong direction, suggestions or anything that'd help.
I know I'll be asking questions every now and then
Josh got a quick setup on the building, street placement and rough angle of the shot.
This is the exaggerated build I'm giving my brother. Just retarded ripped superhero type body. I'm more or less going from the ground up here, I know a lot of this geometry is goin byebye
Some silhouette work, trying to get an idea of how weird or cool I want to go haha. I really can't decide. If you have a preference to some let me know... but yeah just kinda messing around with some rough ideas.
Anyway, that's about all I have, I'll be posting progress shots over the next couple months.
Replies
A cool poster for his brother that will double as some portfolio material. I find that cranking out portfolio work on your own time can be like pulling teeth unless you're into what your doing. I think he's killing two birds with one stone.
Anything in particular stand out for these right now?
Personally for the male, I'm leaning toward B. And I really want to make F and D rifles haha
ediT: Talk to my ex-military co-workers... looks like I have a lotta changes to make >.>
Concepting out sil B here. I'm kinda digging where this character is going. I don't want it to be too far into the future or anything... just like, 10, 15 years?
*edit*
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Danm, man, this is turning out pretty hardcore! Im gonna keep an eye on this project.
Anyway, started some sculpting on the character, boots and pants so far. I'm kinda just roughing some of the stuff in right now and trying to get a good general feel for the model.
Goin with a little updated strap system. I think I want to have the ends of these things hooked into it so they wouldn't be flopping around when he runs.
I have some progress here... >.> Anyway, I was having a lot of issues with doing each piece in ZBrush, then Max, then Zbrush... so I decided to build out everything I needed in Max first then get it over to ZBrush.
Just going to show some of the wires for the character thus far... I swear I've been seeing this army/military character in like 10 different other active threads across the interwebs.
Anyway this is what I got thus far. Going to comp a few pieces for the thread.
And here are a couple shots of what JStrey got done. Fortunately and unfortunately JStrey got an art test so he's hard at work on that
If you have any feedback at this point, it'd be great to hear
I'm getting some artifacting in the render, geh! Gotta figure out what's up.
Here's the current wires. Starting work on the minigun.
Huge shift change for me... swinging forward 11 hours ~_~ Hope I adjust soon.