Maybe update that sticky with links for Slack, #model_design, the hangout group, and anything else that's relevant, along with the link to their respective threads (that are already there).
There's been an IRC channel for longer than I can remember. And its fairly active. Server: irc.freenode.net Channel: #model_design Enjoy :) As for Polycount.com - thats coming!
Noice. Was that in the initial derelict/betlog model_design on IRC, or the Qantm gamedev course debacle? I dread to think what tools we used back then. qME still haunts me.
I'm having problems with gamespy ftps as well. Welcome back arco. I'm looking forward to seeing your new work. Edit: thank you model_design spelling crew
My first fully-fledged prop. I'm sure there are some #model_designers that remember it, but I don't recall showing it here. It hasn't exactly stood the test of time.
Shared this on IRC #Model_design, amazing Panoramas VR http://www.airpano.com/List-Aerial-Panoramas.php Hong Kong Ultra is stunning! http://www.airpano.com/360Degree-VirtualTour.php?3D=Honkong
thanks all, the dudes in #model_design helped me out. Apparently was baking fine had a couple artifacts I need to look at but was looking odd in crazybump. Looked fine in xnormal.
Congratulations. I caught myself wondering about my old #model_design friends the other day, whether they'd done their part to perpetuate the species yet. And so you have!