I have been going back and playing a few games that I never finished and realized why I never finished some of them. Although good at first some things just start bothering me pretty quickly. For example, Deus Ex: HR, and its portable version that was redone for steam release, the fall. First i got myself worked up again,…
Hi, I am building my level design / world building / set dressing portfolio. I wanted to ask you guys, what else can I do to make my folio stand out in order to land a decent job? I am mainly interested in MMOs or RPGs, both over-the-shoulder 3rd person and top-down. Shooters sound cool too, but I am not sure if they use…
Now quite possibly me being overly nitpicky so anyway these regions caught my attention as alluded too some minimal pinching, otherwise nothing else happens to stick out, atm.
Sorry if there have been similar posts, I didn't see anything in the search. I was wondering if anyone else is/was from a large state college, focused on general education, research and academia rather than art or design, and what you're doing to get yourself in shape for the industry. I chose my state's university because…
It's just a jersey barrier with hooks to be lifted by crane. And they are integrated into it. I know I can do them separated (and in this case also use somewhere else), but may be there is a better way?
I believe we will be subdividing it in the end but I’m not 100% sure what the teacher has planned. Can I ask what problems there would be if I was going to subdivide it? I know it lacks supporting edges. We will be having a specific class on that topic soon, but what else would cause problems?
This is looking amazing so far. One small thing that bugs me a bit is the blue gemstones, they look a bit more painted-on versus the realistic style of everything else. If you can't pull off the internal refractions of clear-blue gems, maybe switch to a more opaque style stone like lapis lazuli?
This is one of the great strengths of posting here on Polycount, getting actionable feedback that helps you see things from someone else's perspective, and getting feedback from experienced people is super helpful! Keep posting your work as you go, posting here has been a powerful time-proven system for people to improve…
@pior hah! great minds think alike, when I said above "I'm working on something else atm", I meant just that. There's a lot of shared plumbing between the two features as you might imagine, I'm hoping to have the add part working tonight then I can look at the reduce/collapse. :D