This morning I decided to re-paint an old asset I created for an in-class project, sort of to judge my personal growth over the last year. The Project required the model be under 800 tris, and using 1024x1024 maps. I reused my original model (780 tris) as I was mainly focused on texturing. Originally, I only painted a…
Hello Polycount! This is my latest model. Any C&C would be really appreciated. I'm trying to find a job, so please do not spare me :) Something about the model: I finished it in 4 days from which 1 day took the high poly. I have slow PC so PBR texturing with Quixel was a bit tricky and it crashed a lot. That's why it took…
First off, I just wanted to shout out to all of the awesome people that make polycount such a great place to learn. I've been lurking off and on at different times for years. I'm trying to bust back into messing around with game art after having been away from it for a few years, and have been once again soaking up all the…
Hey guys! My name is Morrissey Alexander and this is camera! This was a project under the guidance of Alex Dracott(You guys surely remember his awesome forest scene!!) This project was used as a catalyst for me to learn more about creating high quality3d Art and more specifically work on texturing. So the process!!!! I…
Working on an antique barbershop! Whole thread is here for more details: https://polycount.com/discussion/232601/wip-antique-barbershop-mini-scene-marmoset-toolbag-4#latest
Jonathan good work at phone.Now I am waiting for your work on gun.I love antiques and I have done some work on antiques but found it quite hard.Have you started anything on gun yet or not?
Hello guys, this is my workshop collection. I presented only HUD for this moment but soon I will show some tools, loading screen, print... Antiquity HUD based on the antique ruin environment. Dragon Scale HUD based on the dragon empire and mythology.
Been Working on antique coffee grinder looking for feedback thread here: http://polycount.com/discussion/173001/antique-coffee-grinder#latest (oversize PNG removed by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/6a/oerd84o5b90a.png)
I thought about designing a setting belonging to a faction of eco-technological Buddhists. "A floating city on a lake, woven together by canals, cultivated gardens and biotechnological temples in its surroundings. It is a place that blends antiquity with the future, commerce with harmonious coexistence with nature" Full…
I have a folder full of images, lots of them from antique dealers. These are a few that I used as main reference for the various pieces that make up the gun I mainly used these images to get the model right but for the most part went my own direction with regard to material definition since most of the photos were of…