I have 2 version of maya installed on my pc. maya 2022 and maya 2018. I need to use maya 2018 for something. I can't see export/import options panel on maya 2018.
Roman Soldier - Fall of an Empire I have enhanced the Roman Soldier character I created some time ago for the "Fall of an Empire" PC video game. I utilized Zbrush, Maya, Substance 3D Painter, Adobe Photoshop and Marmoset Toolbag. I hope you like it! 25K tris 4 Texture sets of 4K Highpoly - Zbrush Retopology / Uv's - Maya…
A little fun stylized fish. Discover more: artstation.com/artwork/RyxwXy Subscribe & Follow: linktr.ee/yulia_belyaeva The concept is mine 😜 Software: ZBrush, Maya, Substance 3D Painter, Arnold Renderer, Character Creator 4 https://www.youtube.com/watch?v=85OTWsgRTtA&hd=1 https://www.youtube.com/watch?v=5Ju8P32iDfM&hd=1…
I'm guessing you're exporting from Maya? (It helps to indicate the app and version) Did you try the advice in the Unity help docs? https://docs.unity3d.com/2018.1/Documentation/Manual/HOWTO-exportFBX.html#Maya https://docs.unity3d.com/Manual/HOWTO-ImportObjectsFrom3DApps.html#Maya
I meant pins In Blender . I don't know if MAya has something similar. Last time I used Maya was 20 years ago. It was just my guess Maya perhaps has it. At least I think Roadkill plugin for Maya should do it since it's based on Blender UV code. But I have no idea if it still works in Maya.