Trying to get better at weapons, so I modeled this 1911 a long time ago and decided to finally finish it. I went with a Hitman theme because I love those games and thought it would be a fun but subtle homage to agent 47. I then created some attachments to go on it, silencer and red dot sight. They're are not supposed to be…
Hey guys!! i have been working on this for a while, will use it as a Game Environment artist portfolio! High and low poly Modeled in blender, baked and textured in substance painter. The target is so this gun can fit in games like "the order 1886", "Assassin's Creed" and "Far Cry" etc. Please point out any thing you think…
Nice release! Seems that modo will be very competitive in game dev (at last!) prices: modo 801 is 1495, 901 will be 1795 if you buy 801 now, you get 901 for free. Upgrade from 801(or earlier) to 901 is 495$..
Hey polycount folks, I just installed 901 indie via steam, and I'm noticing some odd behavior with the 'select through' preference. It seems that, with it enabled a few tools (at least the add edge loop tool, for me) seem to simply fail 100% of the time. It's almost like it can't find the proper edge to cut. 901 NON indie…
Ladies, Gentlemen, GAMERS! It's up! It's ready! IT NEEDS YOU! Hail Studios Unnamed 101 Kickstarter is after funding. We managed to put together a great team of highly motivated people and have been working on our spare time on the Unnamed101 project because we believe the project to be great and we will continue…
At uni I am currently working on a comical spy game set in 1981. I wanted to show some progress on the games intro. This is an MI6 office for "Professor Steambolt" who is the creator of our main character, the spy robot known as Cognito. I would show you our intro animatic but our university website is down as per…
Hi! I'm a Dutch game development student in my last year now. Beside all the school project I want to start a serious (hobby) project. The idea is a 2D Rogue-Lite game set in the mid 1900's. The main character wakes up in an asylum and has to escape. In order to do this he/she needs the help of the other patients but…
I'm not sure if this should be posted here, so pls lmk and I will repost if needed. I've been working on this project, a colt 1903 pocket hammerless on and off for a while. I got so into it that I modeled all the internal parts. Everything is there. I then animated the cocking and firing of the gun and all the parts moved…