Hey guys, So after much forceful hair removal and throwing of teddies into the corner, I thought I'd ask how you guys would approach modeling this particular shape. I've created a rough guideline shape using splines in Max, and am now scratching my head as to how to get this into a workable mesh. I've been staring…
Hey all, my mate and myself have got ourselves an issue which I hope you fine people can help us out with. Basically im looking into the possibility of creating image strips by hand (if he can't get a tool or figure out away of doing it programatically in XNA/C#), the problem is I don't really know the best way of going…
Hello all! So I'm doing my first tileable texture (brick wall) process through Maya --> zBrush --> Photoshop. So in Maya I made a base pattern on a square plane and made sure it tiles correctly in all directions before exporting over to zBrush. Yay! That works. In zBrush I made sure the document size was a 1:1 ratio (I…
just wondering if anybody has tips on how to cure this kink i am seeing in paint strokes: - this is not application specific! i can reproduce the behaviour in photoshop, krita, affinity photo, whatever. always happens when doing quick strokes and rapidly changing stroke direction. slower, controlled strokes come out clean.…
Ah this new place puts me into a partying mood. I think it's time for the second Tournament (lets call this one aegis) Basic rules 1)You got to have Dota 2 2)You must be a member of Polycount (If you join polycount after this post is made your not getting in this tournament) 3)The contest winners are automatically captians…
I think every artist could benefit from reading "Art and Fear, Observations on the Perils (and Rewards) of Artmaking" by David Bayles and Ted Orland. It's a little book, I think it was like 12 bucks at Borders. Anyway, it's sort of an artist's philosophy book that talks about alot of the difficulties in being an artist and…
*Edit* Think I solved it. Very strange and picky, not sure if it's because I'm using the steam download of the editor. The official documentation does not go at all where to put your objects, but they are suppose to magically appear.. not the case for me. I grabbed Crysis off Steam recently, installed the latest Crysis…
Hi Polycount! Our USC Games team, Maestros, is looking for 3D Artists to join our development team! We’re a student game development team making "The Maestros" from August 2013 to May 2014 in the USC Final Games program. Final Games teams finish a game in a year, and have the opportunity present to industry professionals…
Hi there Everyone, So I am (As the Title Says) an aspiring FX Artist. I am currently working with Houdini Apprentice and learning the Node System. I just cached out my First Explosion and will post it in a Couple of Days. I'm not Fully Sure yet if I want to go into Games or Film with FX, so I'm going to Try Both Avenues.…
Imagine a place where spells and technology combine to create a mature fantasy world. Imagine an office, where tempting sorceresses and brave knights combine their effort to make real magic happen. Sounds great? Well, thats our workplace at CD Projekt RED. Were looking for people, who will work on a great fantasy RPG, so…