Ok the first thing i would say is to stop doing your own concepts. When you do your own concepts you are limiting your modeling practice to your visual language, instead of the visual language of someone who's been concepting for years. To elaborate it would be alot harder to model a shape that someone else created, than…
Alright, here are a few more quick observations. 1. The color tone of the original piece is very cold and desaturated. Right now in yours, there seems to be this green tinge in the atmosphere. I'd probably remove that. 2. Really try and pay attention to the small details in the concept. Look at the globes in your piece.…
Hey I recently made a thread on a character I wanted to do which was half samurai and half roman soldier. You may have seen it before and maybe have seen my amateur concepts of me trying to get a nice character going. It wasn't working at all and I think it would be best for me as someone trying to become a character…
Hey guys, I've recently started a new personal project during my studies of Environment Art for games, and would love to share some of the Work-In-Progress with you guys! First of all, I've asked permission for Danar Worya to make my version of one of his concept arts, the Cemetery one! Below, I'm going to be posting the…
Lovely concept, really like the colors. It's always hard to translate this kind of concept to something following more strict PBR rules. ^^ Here's some thoughts: - On your concept, the eye is attracted to the middle trunk with the big space between the other trees, and then nicely realize there's two focus points on the…
Hey guys, I've recently started a new personal project during my studies of Environment Art for games, and would love to share some of the Work-In-Progress with you guys! First of all, I've asked permission for Danar Worya to make my version of one of his concept arts, the Cemetery one! Below, I'm going to be posting the…
We are an independent studio located out of Seattle, WA, looking for a low poly environmental 3D artist for our upcoming sci-fi RTS game. We have a total of 10 maps that need to be done and the contract should last between 2-4 months. Skills Desired: -Ability to conceptualized an environment without much/any concept art…
Hello everybody! I am Justus and I am game art student. I want to get better at concept art, and specifically Creature design & Character design. I made this challenge for myself to get better at drawing, painting, rendering and conceptual thinking. My focus is on creature design right now, I will make as many studies as I…
Like mentioned, I'm going off a concept. I didn't link it before so here it is. By Robin Chyo. I just read the concept as very flat, so I made it so. I agree I did the initial grip wrong, it's way more rounded in the concept. That's why I'm re-doing it. But overall I think the concept is pretty hard to read, but imo the…
I dont think her but is too big, but her overall lower body is too large compared to the torso and head. I would take everything from the hip down and scale it down about 5% and see how that looks. how closly do you want to follow the concept? right now the hips are looking quite differnet from the concept, especially the…