Week 2 - End Apologies for the late update, i had a rather hectic weekend! this will hopefully bring everyone up to speed with where i was at on sunday (end of week 2). i spend much of the week tweaking and refining the torso shape, getting it to a place i was happy. i also spent a lot of time on the head. i'm not happy…
Just wanted to put this out there to you guys to see if you can offer and advice before taking it elsewhere. Ran into some issues recently, and I'm not entirely sure why this is happening. I do not know if this is GPU based, but that is my closest guess on most of these issues. Opacity and pressure sensitivity:…
ya i need to fix my gama settings in max on my screen everything is bright than when i open the pic in PS or whatever its dark. :P i really want to try and capture all the detail in this, this is definitely going to be the most complex thing i have ever modeled and I want to model it so it can be animated :o . im still…
According to Epic, the Ambient Cubemap feature in the post process volume is a legacy feature that is back from a time where there was no skylight. It has no shadowing term and parts of its functionality could potentially be broken since its no longer supported. Its like with the environment intensity in the lightmass…
Heroin = addicting. WoW = Fun. Not something you ingest that alters your physical being. You want to see addiction head down to a heroin rehab clinic, hang out with some real junkies. You're kid isn't the victim of 1890's marketing: He's the victim of bubble wrap parenting or absent-tee parents. For whatever reason they…
Nice, that other Chris posted some good points before I was done writing. This is a pretty great level overall. I like the overall palette, feel, setting and soundtrack. The video itself: All of the best shots in this video don't have god-rays and are focusing on a visual point of the area. All of the god-rays shots are…
Hey everyone, I’ve been working on a passion project that I’m hell bent on turning in to an actual game and studio. I’ve posted online before recruiting for this and have met/worked some incredibly talented individuals. We need more talent though. Specifically we need 3D artists (environment, character etc) I’ve got a…
I have to disagree here, it's probably a personal preference, but still. At home and work I use the MS natural keyboard and whenever I try to use any other keyboard than this keyboard I instantly find myself forcing my hands into an uncomfortable position and they start aching within minutes. And I tried to use a mini…
I think the most of what's needed is transparency on the hiring process. Like this is the sort of info I would expect to get from a company since it provides more perspective on what is expected. Going forward would it then be better then to release collaborative cinematic work like the trailer and have it go viral to get…
Hello guys. I appear to have an issue with the Maya veiwport. My mesh will not display no matter what mode i'm in. It's completely blank with no mesh in sight, yet the HUD is still giving me a tri count. I have noticed that all my other veiwports are working just fine but framing the object won't fix the issue, therefore I…