Hey all. Just finished laying down some of the vocals for a new song I'm working called The Meds, and I would love to hear what you all think. You can take a listen here - http://signalswithoutsound.bandcamp.com/track/the-meds This is basically the style I'm more comfortable with, and want to continue following. Sucks that…
just browsing gametrailers and came across this beast [ame=" https://www.youtube.com/watch?v=xDkI-VtGib8"]OF ORCS AND MEN: TEASER 1 - YouTube[/ame] http://www.cyanide-studio.com/games/of-orcs-and-men/ Sounds like a decent Hack 'n Slash and I really like the idea of Humans being the bad guys once in a while (but not in the…
CHARACTER RIGGER Do you possess that rare blend of art and technical talent? Do you possess intimate knowledge of the human anatomy that you can call upon to create realistic skeletal rigs? Can you create rigs accurately in a timely manner? Are you knowledgeable about the Maya API and can create tools and MEL scripts? The…
Yo all! Wondering how i can move this components shell in absolute without them to collapse at the center point :( I saw an artist do it on max and want to do it in maya , and i just copy this phython script : import math, sys, osimport maya.cmds as cmdsimport maya.mel as mel##Convert selection to vertssF= (cmds.ls…
Hi, I thought I would share the results of some recent experimentation with a post process cel shader. you can see them in motion on twitter @planetaerth. I wasn't sure about posting video here? I'd be interested to hear any thoughts, I'm experimenting with various approaches to cel shading in UE4 with aneye to use it in a…
Hello everyone. So I just uncovered the news (sorry if I'm late) of MDL materials and iRay rendering inside Substance Designer. I had no idea what either of those things are, so I did some research and it looks amazing. I do have questions though: I'm an environment artist (student) and I work on video games. Can MDL…
Softimage is just as old as maya and max. XSI is just a revamped and improved version of Softimage|3D. Maya is old in the way it works. No preview or interactivity on tools, can't handle much before it crashes. You need to know MEL to work with Maya to it's fullest.
Mel helps somewhat but usually the python documentation is well documented and the mel knowledge helps when converting maya commands to pythonic terms.