Okay Guys Sorry I Tought that my post was unreadable because my english is low. But i will write it again.So im working on Unity game, it is tower defence game. I finished scripts and gameplay, now i want to do art stuff like models and else. I have done some concept art. My idea is to models look like world of warcraft or…
Hello everyone! My name is Daniel Grimaldi, and I'm an illustrator from Venezuela with over 5 years of experience.I do character design and coloring for comics. I'm available for new projects!My rates for character design are:- 60$ for lines and colors- 40$ for line art.My rates for comic coloring are:-$45 per full-color…
I'm working on character models for a game with some peeps, so now's a great time to try and push myself farther than I've ever been! The important details are that we'll need customizaable characters(a topic I've never messed with, but am eager to figure out!) in a sci-fi setting. First thing to do is make basic character…
Hi there, I am currently trying to add to my UDK scripting portfolio (which can be found here: http://dl.dropbox.com/u/49548363/UDK%20Showreel.wmv) I am a bit of an all rounder and am looking to contribute to scripting events via Kismet (spawning and moving objects/triggered events/animations/cutscenes etc) within Unreal 3…
I know we don't do this kind of thing quite yet in the video game industry, but it could be coming. It's worth checking out. http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/?fb_action_ids=4785741114494&fb_action_types=og.likes&fb_source=aggregation&fb_aggregation_id=288381481237582
Hi all! I've been working on my first game-spec character model (well...first somewhat successful character model anyway!) using Zbrush, 3ds Max and Photoshop. It's still a WIP but I think it's going okay so far. Please let me know what you think! Any feedback/advice/criticism etc is greatly appreciated :) Here are a few…
Hi everyone, Quick presentation: I'm Killian, I'm a student in Game Animation I've started Zbrush a few months ago. I've been on this guy for 2 months now, it's my 2nd sculpt so far, I dont know if I'm too perfectionist or just slow AF but I tought you guys might help me with advices and corrections. I'm going to make a…
Hey Guys, Im new here so... Hey! Anyway, working on a piece for school and was hoping for some of the much appreciated polycount C+C. It is a "current-gen" game model. Aiming at about 18k tri's (Probs end up around 16k). Need advice/crit/damaging words from a loving mentor figure on; Edge loops and general topology,…
Independent Game Studio seeks skilled, professional caliber artist to create realistic medieval character for commercial product. If you are not capable of producing the desired quality of product, then please do not bid as we will accept only bids from the best applications. See images for quality expectations. No bid…