Yeah the hair in particular isn't looking so hot. I would still like to refine a few more base shapes as well if anyone has any ideas on what would make it look more like Bale. Once I do one more round on the forms, I'll do another pass of the pore detail because the older one has been smoothed out almost completely.…
Hello, I'm getting a new phone and was looking for one with a good camera for taking texture photos. I was planning on picking up the Pixel 2 until I realized that the dual cameras in the new iPhones should in theory be able to determine depth. I thought, "wow, maybe there's some apps out there that create normal maps for…
Having and odd issue. For some reason no matter what I try I get major seams when I use the matcap baker. Any one have this issue or a solution? I have run through the documentation, tutorials, threads, and I have come up dry every time. thanks ladies and gents. ^__^
Hi! I thought i make a WiP Thread about my Portfolio Project. This Project is loosely based on this Image: I set myself a time frame for about 2 Weeks. One Week is over and i have achieved a good amount of Assets. So here we go :) : First of all i made about 4 Rocks. The cool thing about these Rocks is, that i'm in the…
Hi! You could model the missing geometry, create an additional UV set and unwrap, then transfer/bake textures from original to new UV set. Once baked, you would have to improvise/fill the texture for the missing parts of the body using the existing ones as reference. Could of course create a highpoly (I assume none exists)…
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes. I need a hard surface artist to step in and replace those greyboxes so I can…
Hello. Sorry for future mistakes in english, i like right speech, but in eng i am bad:) So, my main request is to get as much critics and answers as possible. I have already asked you to look my portfolio (thank you again) but many things have been changed from those times) So , please take a look on it…
I am brand new to Substance Painter. The first thing I tried was importing an asset I had previously made so I could have a look around the software. I imported some maps I had baked out of 3ds Max. The chassis has a texture and currently experimenting with existing maps and painting some bump etc. The elephant in this…