20 years later :p I have a hard time believing there's no way to do this in modern Maya? Keep in mind this was written for Maya 4 or 5 so good chance it will not work without modification and I couldn't be of assistance - I don't even keep Maya around these days - but without further ado:
The point of the expiry date thing is you were not running the latest release, or you you would have hit the expiry date on 24 April. It forces you to stay with the most updated version and forces me to keep on with the development schedule. Every expiry date is set about three months ahead of each release, so you're not…
I would like to express my gratitude for paying attention to the topic I created. And I want to apologize for such a late response. I am very pleased that a person with such a high level of skill took the time to consider my problem.
yea if you want to make a game ready char you'll need to think about animation. I think you'll find that there are a lot of places that will clip if you animate this. red = spikes or areas that will definitely clip. green = areas that need sculptural detail that indicates that it can articulate and move, or needs more…
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Computer Animation School of Art & Design, Studio Art Program University of Illinois at Urbana-Champaign Salary and benefits information available in the full
position announcement. Closing Date: November 17, 2025, 6:00 pm CT 🔗
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Hi, I’m working on a classic 2,5D (2D backgrounds & 3D characters) point’n’click adventure. And I need 91 2D cartoon character illustrations (western style, no anime) based on the 18 3D human characters used in the game. So I give you a screenshot of the 3D character – and you create 4 cartoonish illustrations based on…
Was SO close but didn't finish in time. Very lame rig and skinning goin on here. It was panic time so I rushed through the rest and there were other things I wanted to do. Now with more time, gonna go back to rework the rig, skinning, and textures and stuff... I hate my Comp pose so I'm not posting it. I'll make a new one…
Yeah mate, I totally agree with you! Lighting is a weak point of mine, I am currently in the process of rebuilding lighting at the moment so ill take what you said on board!!! Hadn't thought about that for the street width, Might play around with that a little. I was kinda going for more of a lane way but I need some more…
yeah feet r too small, other than that, it's pretty cool. One thing i REALLY hate about the model though (like really dislike) is the fact that it reminds me of the end of Dead Man's Chest.... (argh!). lol, in case that was confusing, ur model is perfectly fine. can't wait to see it in its high-poly glory! make it good…