Ran into this a few times and never figured out what have caused it. Usually I would rebuild the mesh over again but this was a pretty complex piece that I would like to keep if possible. Inside the red lines are faces of the mesh that are not turbo smoothing...I have no idea why.. I've made sure that its all welded,…
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just wondering what everyone uses for a (keystroke) launcher on windows? i'm on windows 7 and find the start menu input thingy quite awful, also exceptionally well placed next to the shutdown button. bravo! :) looking for something more useable and full-featured that can find executables all over the filesystem and pops up…
Hello I am a freelance concept designer based in the us ,I work best with hard surface prop or transportation designs but I can do just about anything. You can either pm me on polycount, email me at cotterdesigns92@gmail.com or contact me on facebook https://www.facebook.com/joshua.cotter.7?fref=ts you can find more of my…
I'm currently resinstalling the 1.8 evaluation version (does this include the stability patch?) so I'll be testing again but .. * create a simple texture layer * edit the mask - the dynamask panel opens. * Expand the Material ID drop down and edit the blur, contrast, brightness and tightness .. note thier values. * Press…
Hello My name is Kaushik Saha and I'm a digital character artist. I have been working in the industry from the last 7 years now. Email- kaushiksaha_cg@yahoo.in Skype- kaushiksaha007 Cheers This is my new work based on Blizzard's Grommash Hellscream. Concept art by Wei Wang I was very excited to work on this piece and I…
I'm done I wish to redesign Kog'Maw with a more Dinosaur/Reptilian appearance. The main elements I wish to bring in are illustrated in the picture attached: 1 - T-Rex head/jawline 2 - A feathered Crest like many birds 3 - Feathered Elbows to highlight and exaggerate the arm movement 4 - A Plated Body similar to the default…
i just had a message from someone elsewhere saying that the object they made had 7 different materials/shaders! no idea if thats what the engine was designed for, but it definately seems to go in the face to the usual stuff we get taught at polycount and in the cg community. also, currently I can't test out the models…
gotta agree with Pope here. Honestly though, I've been playing PoP since I picked up a $5 copy of Prince of Persia 3d for Windows 98 from a half-price book store. My hopes are high for this movie, but my expectations are very, VERY low =[ Regardless I'll still probably end up seeing it considering I've got about 7 friends…