Graphics card is an nVidia Quadro FX 1800 and I downloaded drivers for it today. OS is Windows 7 64-bit. No problems, as far as I can tell, when DirectX9 is selected, but when I pick 10, my viewports start acting weird. My mesh goes from polys to triangles, selections of edges don't always highlight, and vertices don't draw in the perspective camera. Do these issues at least sound familiar to anyone?
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Just stick to DX9, it's the standard.
Oh I see. Somehow I never quite gathered that. DX9 should work just as well for what I'm doing anyway...
Thanks!
DX9 is the only stable one, followed by OpenGL for certain people.