Hi everybody it has been a week and I am ready to start a new project I am going to be making a sci-fi botanical laboratory here is my current concept that I whipped up [really rough just getting my ideas on paper fast] Note not all of the details I am going to put in are present ie beakers tech instruments Microscopes ETC.
Hey everyone. I started a new Sci-Fi environment awhile back and I am posting just to get a general response from people as to my current progress. I built this to be modular so pieces can connect to each other or be re-used elsewhere to save memory. Also, because this is still WIP, I intend on fleshing out the walls,…
LATEST: ___________________________________ Thought I would do a sci-fi hallway in Unreal 4, don't think anyone's done that before. Based on this stunning concept art I found on deviantart . Probably omitting the character for now, as I am not a character artist and the concept doesn't really show any details of it. Main…
Hello Polycount! This is the first time I post my work here. Currently I'm working on a sci fi research base. This is my blockout + current progress. Its going to be a microbiology lab that can be used on the Arctic and cold planets with a Arctic environment. It has four legs and can lift itself so it wont get stuck in the…
Hey everybody. I have been wanted to make a good Sci-fi portfolio piece for a while. Did some looking around the internet which lead me to this concept piece by Alexey Yakovlev. Really loved the look and feel of the piece and was sold on it instantly. Got started on the low poly and tried to break off a few sections so it…
Hi there! Kicking off with an environment, my second yet in UDK, and I've chosen to do a sci-fi subway station. The concept is by Aaron Foster (RazorB / http://www.razorb-art.com) Used with permission. The technical limitations for this assignment are 50.000 triangles and a maximum texture usage of four 2048^2. I'll be…
Hey guys I'm currently interested in making a third person tank game and i would like your opinions on some tutorials on going about making it. So i started modelling a high poly tank but not sure if it looks sci fi enough and is it good? what i'm aiming is a cartoonish models and most likely the game is gonna be on…
Hey guys. I decided to do this piece pre-rendered in Vray because of the time frame I was under. I made this piece for my Gnomon Master Class. I did an overview of all the steps it takes to create a believable environment efficiently . It was heavily based on sci-fi movies from the 70s,80s and 90s. And it really turned out…
Hi Guys, I have been working on a sci-fi control room for my portfolio. The room is a small part of a bigger level that I will be working on as part of a small studio online. Could you guys please give me some feedback or critique on what you see so far please? I created everything using Maya, Photoshop, nDo2 and Unreal…
I am trying to create a Sci-Fi scene as I don't have much experience in doing so and In composition. I would love some general feedback to help bring this scene to life and or any tips would be amazing!!!. FYI I'm using unreal engine