So, the entry I've chosen to create is going to be the Night Elf Glaive Launcher from WC2 and WoW. I want to create something that looks great but fits within the technical specs of WoW (or at least what I hope will). While I plan on sculpting in ZBrush, final textures will be diffuse with the possibility of some spec (not…
Depending on the use of this model, you could also use this image in the background.. or create another one that fits better into the scene. I like games that cheat like this, using images in the background to simulate further terrain where you can't walk to. but the overall scenario mostly looks amazing and costs no…
3dsmax has a great way of handling this in Motion Mixer. You create the cycles, load them into Motion Mixer on different layers and create a transition track. The walk then blends into the run then into whatever else you need. You can filter the different body part. Normally I block things in with poses, animating the root…
This is a wicked idea. I'm busy with my portfolio but I'd be down to throw out CC and stuff. You should aim to get a certain number of people on board, have everybody look for concept art and then have a final vote on which concept environment to create. Then, start a new thread solely for the purpose of the project and…
Hey everyone, I'm looking to create a photorealistic PBR (Physically Based Rendering) material/texture for a tennis ball. I'd like to capture my own photos of a real tennis ball and use those as the basis for the texture. I'm wondering if anyone has experience with this and could offer some guidance. Specifically, I'd love…
What Is Project Earth? Project Earth is an upcoming FPS that takes place in the near-future of North America, during an invasion of hostile aliens, who use their technology combined with their inhuman intellect to bend lifeforms to their will, manipulating the very building blocks of life in order to bring forth unnatural…
Let’s say you were creating a door asset for a game and you sculpted it. If you decimated it afterwards and managed to texture it just fine, would that be considered acceptable or would it be better to create a low poly version of the door with quads/tris? I wonder this because things that aren’t going to be deformed due…
Sorry to derail your thread more with pointless bickering... The CB is looking good =) EQ, That's pretty much that's my point... with an important caveat: Add details like that where they count. Don't bother wasting your time to detail the under side of a rock if its never going to be turned over. Just because you can pack…
this is looking great! really love this stylized ver. Are you thinking of creating all 4 different elemental benders? would be great to see all of them together. Each with its own personality. Like TEAM AVATARRRR!!! =D
Well said Will, I have seen this pop up here and there. Ideally, I think every artist should be able to develop their own concepts and push entire projects to the end from their own, but building work from others concepts are perfectly acceptable and a great way to get skilled. Wow, I can remember when I first took an…