hey guys, just wondering if anybody had recently worked on an RTS and what the ballpark poly and texture limits were for individual buildings and prop objects. only curious to go about making some faux rts bldgs and props in spare time. thanks
Physics Programmer Threewave Software is looking for an exceptional and proactive Physics Programmer to join our programming team. The candidate must have at least 4 years experience in programming, professional mathematical or physical applications, and a strong understanding of 3D Mathematics and linear algebra. A love…
Animators Threewave Software is looking for Animators to join our animation team. Junior candidates must have at least their program under their belt. Senior candidates must have at least 4+ years experience in animation for games, and a strong understanding of the fundamentals of traditional animation. In this position…
I thank you for your answers, truly. To be
clear though my gripe is about the complete non-communication rather than
specific feedback. I think it's the bare minimum to let a candidate know
about the status of their application or at least acknowledge the work that's
been sent to them at their behest. Do any of these…
I agree with what radsby was saying earlier. However, the attempt you did was, I agree, not looking right. Take a look at egyptian and mayan statues. They have a certain style to their sculptures and the placement of stone is planned out. Bricks will vary in size and fit towards the shape of the statue. They wouldn't…
Good job, its a pretty solid start! However, I did notice that your scene lacks contrast in the sense that I almost didn't see the statue, everything blends in too much together. I would recommend making the statue the main focal point and making it stand out from the rest of the scene. I barely noticed the little river…
The statues look much better bigger. :) Just one question, why have one statue the focal point? It seems like the door, or at least the entire platform area, you would want to focus the most on. I think you could make the lighting a bit more contrasted too. Even though you looked at it in greyscale, the value contrasts…
Its not a statue of anubis I don't think, it is a statue of one of the egyptian goddesses of fertility. It even has the same hat. Although seeing a 60 foot tall statue of a hippo is going to be a little weird. Explains why Juliette was able to deliver Ethan but after the statue was destroyed, all the other babies died.…
its a toaster just made me laff that they were trying to convince the EU that the PS2 is not a console. "Bringing a nearly 5 year case to a close, an appeals court has denied the latest in Sony's efforts to have its PS2 classified as a computer, stating its findings that it is indeed instead a console, and therefore…