Hey guys, I'm curious if anyone has experienced this problem I'm having right now. I'm really novice to scripting, I'm hoping there's something really obvious that I'm missing. I'll try to start by explaining the new problem I'm having, and then the original thought process for my solution. The new problem: The script I…
sorry buddy, don't know what to tell you, perhaps roll back your maya version or ask turbosquid when they'd be updating the script for maya 2015/2016? would be interesteing to see what the error report is telling you, you may have installed the script incorrectly if you're new to maya. I'm selftaught, and it took me aeons…
try texGetShells. its located in C:\Autodesk\Maya20XX\scripts\others\texGetShells.mel its a hidden mel script thats not documented. Its being used in a lot of the functions inside uv toolkit. I have been digging around that folder for some hidden cmds for mu UDIM layout script ive been working on forever.
Except for TexTools most of those icons appear to come from the "Enhanced menu". http://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-90D08333-ADB3-4E8C-9579-1A0A71985604-htm.html I'm not sure what they are doing in a standard toolbar and I don't know what they…
I'm taking a Mel and Python scripting class for Maya and I've run into a pickle. I'm just trying to change the color of a blinn for all the blocks in my project, but I keep getting these two errors with the script below: # Warning: Cannot add the following items to the set since the set has restrictions on membership:…
One of the issues of having a really streamlined pipeline at work is that it sucks to go home and not have any of that stuff :( So I spent today writing a "Light" version of the Exportsets script that MoP wrote at work. It's fairly simple but does provide all the functionality. So what is this, what does it do? * No more…
I am attempting to write what I assume is a pretty simple mel script to achieve this behavior: • Select shortest edge path based on current selection of two verts • Switch to edge component mode • Set selected edges to hard I got as far as finding this: polySelect -shortestEdgePath 10 100 pPlane1;, but got stuck trying to…
Hello. I've been having trouble fiddling with the Animation Rigging Toolkit shipped with Unreal Engine 4. It's not the script's fault, but rather Maya's. Some scripts have their windows cut off at the bottom, denying access to essential buttons. I cleared my prefs folder to no avail, and here is an example of what I have…
Hi, so I created this code which executes fine in the script edtior, it toggles the checker map on/off each time you run the script in the UV editor. //This works fine int $uvToggleChecker = !$uvToggleChecker; if ($uvToggleChecker == 1) { print ("UV checker map turned on."); } else if ($uvToggleChecker == 0) { print ("UV…
The branch hasn't been updated, yet the script is working fine for me in CC. Perhaps it was a bug in CC that has been patched? Anyways, great script mediochrea! It fills a need that no other software does as efficiently or quick. The other scripts out there that try to do similar, are painstakingly slow and require frame…