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Maya 2015 - Script UI cuts off

polycounter lvl 11
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Overmind5000 polycounter lvl 11
Hello. I've been having trouble fiddling with the Animation Rigging Toolkit shipped with Unreal Engine 4. It's not the script's fault, but rather Maya's. Some scripts have their windows cut off at the bottom, denying access to essential buttons. I cleared my prefs folder to no avail, and here is an example of what I have to put up with:

Screenshot2014-06-04195728_zps8599d957.png

As you can see, everything below character name has been cut off. What did I balls up to get this? Was it an installation glitch because of paranoid antivirus or something else?

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  • passerby
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    passerby polycounter lvl 12
    ya window size has to be set explicit now, if you give me the script i can fix it for you.

    is it python or mel?
  • PossiblyMad
    Hey Overmind,

    I recently had this same problem. A way to fix it is to edit the script, there are more than one window this occurs on. In order to fix this specific one:

    Open ART_skeletonBuilder_UI.py
    do a ctrl+f to finds the widget code for the specific window "Publish Character"
    change the sizeable = True

    You can then do this to any other windows that are cut off.
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