Hey guys! working on this for the past few weeks. Need some feedback with it. The pants were done in MD5 and zbrush, everything else was done in zbrush/maya. Im using the Quixel Suite to texture. How does it look? Jacket and backpack kit is coming next!
**solved** I've had little luck finding a good exporter to use with multiple objects in a maya scene. I'm looking for something that will do a fbx export to a specified directory using the object's names to generate individual files for each object. Using Maya 2016.
With a guy looking like a mirmillon gladiator climbing on buildings and activating levers. I think i played it one time like 23 years ago, so around 1991. AFAIR it was on pc, but maybe was it on master system or megadrive after all. Thanks for inputs !
Hi, my name is Saif Alhmeyrat, and I am looking for work. Here is my ArtStation profile http://www.artstation.com/artist/Saif . To contact me here is my email alhmeyrat_saif@yahoo.com Thank you all for your time and have a awesome day.
Thank you! :) Thanks! I'm using 3ds Max. I'm not sure what your definition of "retopoed boolean modelling" is. I start with a blockout and define main forms with basic shapes if I can. Then I boolean pieces together and cut support loops and resolve/clean up geometry. I made a shitty "modeling is easy" meme when I…
Im looking for a LOW POLY modeller to assist with creating some low poly assets for an iphone car racing game. The game is a top down style game with pixel art cars, trees and smaller items. The track is a textured 3d plane. I am looking for a number of low poly models to be built and textured in a style that suits the…
I know, this isn't generally where you go for flash animation. It's primarily 3D modelers and animators round these parts. But I'm out of a job, and I'm looking for some manner of employment. I'd really like a salaried position, but I'm also entirely open to contract work to pay the bills. I've got some pre-made flash…
Plan.B Studio is a respected 3D Outsourcing vendor in Game industryWith over 10 years experience, we provide best-of-breed 3D Art for top studios and indie developers. We are looking for talented and experienced: - prop / hard-surface artists - character artists - texture / shader artists - concept artists to help us in…
Not sure what will come out of this, but we are currently looking for a Blender (that is a must) freelance animator who is willing to open-source his work, and be paid by community funds pooling: http://forum.freegamedev.net/index.php?t=msg&th=613&start=0&S=b0a906524b81d200013a767854b05121 Currently there isn't a big…