**solved**
I've had little luck finding a good exporter to use with multiple objects in a maya scene. I'm looking for something that will do a fbx export to a specified directory using the object's names to generate individual files for each object.
Using Maya 2016.
Replies
http://www.polycount.com/forum/showpost.php?p=2325303&postcount=8
I've used his 3ds Max version to export FBX files, not sure if the Maya one supports FBX though.
Also have you checked CreativeCrash?
http://www.creativecrash.com/maya/downloads/search?search=fbx&x=0&y=0
http://www.creativecrash.com/maya/script/jbunity-tools
Thanks for the reply.