If you get technical, then it can be a bit of both. Before Switch, Nintendo handhelds were fundamentally weak and couldn't handle the same game engines used on consoles/PC, so we did see a lot more games that intentionally went with a low poly artstyle. But now that they caught up to PS4/XB1 (although still being weaker…
I know it's a typical topic but I'm using it so I can make some characters for my portfolio, after all that's what gets us the jobs in the first place. By next gen I mean the upcoming PS4 + Xbox, so looking into the pipelines, techniques, technologies used to create characters for the next generation of consoles, so things…
It makes perfect sense. No one will ever tap the full potential because no one wants to. I won't ever tap the full potential of a 1983 Honda Civic either. Its sad to see something that has potential wasted because the company doesn't have a clue how to make, market or support it. What this really sounds like, "oh crap…
bro i fell in love with PS+ so hard... i can't remember where, but i got a 30 day trial (i think from Eurogamer a couple of years ago). and since then i never looked back at all. PS4 has been slow to pick up on the PS+ success, but that's to be expected as a new console. however, today i played Trine2 Complete Story (as…
Happy holidays guys! 2016 has been a blast for me. Created my company with some friends and now we are releasing a game for PS4. It grew a lot and even if I didn't spent much doing art as I did years before I learned lots of things about the industry and met awesome people! The 3D daily section looks amazing. I want to…
Hey guys, Were currently working on a VR project for PC and PS4 using Unreal Engine 4, but we're evaluating a switch to Unity 5. We're looking for a freelance tech artist with experience in Unity 5 shading and basic programming knowledge. What we need is a package with:* a custom dynamic material with some…
Hey Polycounters! Sony London Studio recently released Blood & Truth for PSVR on PS4: https://www.playstation.com/en-us/games/blood-and-truth-ps4/ We’re excited to share some of the artwork from the game with you. Over the next few days we will be sharing work from all aspects of the art team, including Characters,…
Not sure if this is fully relevant, as I'm not posting any content or any links to content, but rather some advice. If anybody owns a PS4 or Xbone (PC with recording software works too), then I would suggest loading up your favorite game or a game that has beautiful animations and record side/front views of you playing the…
Project/Client High-lights: Dead Alliance - AA Client: Psyops / Illfonic PS4/PC-Steam Publisher: Maximum Games - Mid-to-Complex Scale Art & Tech Solutions - All Zombie Characters : Modeling, Texturing, Rigging, Technical Setup - Hi End Sculpts, 4k Rez Textures, Process for Game LODs - Highly Stylized Characters with…