Hi! Did you used our 3d modeling mobile applicaton? https://www.youtube.com/watch?v=rmUxZ5dJlIg Please, share your feedback on the 3D Modeling App in case you’ve tested it: https://s.surveyplanet.com/3IivAnfT Just in case, the links to the app: 1. iOS: https://testflight.apple.com/join/txGD2Zwt2. Android:…
So I have been wondering how do you patterns on stencils line up well while painting it around a whole object? You move the stencil or the model and then it can be very hard to line it up again well but if you don't spin the model you can't paint the other side. I use mudbox and i'm kinda new to it.
I'm working on building my portfolio and expanding my know-how on stylized models and assets. I'm not well versed in this area of 3D modeling just yet but that's all the more reason to do this exercise! I'm starting with this Book illustration that I can only trace back to this link : [LINK] I'll be posting my progress,…
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I'm developing this game http://battleshipcommander.blogspot.it/. It will be a sandbox game with realistic physic, detailed combat and ship customization. I need a modeler that will create mainly spaceships. The format used for models is OGRE .mesh. If you are interested send me a PM.
Boss Level is seeking for a 3D Character Modeler to be part of our team. For more info, please visit: https://www.facebook.com/notes/nothing_to_lose/boss-level-studios-is-seeking-character-modelers/909210442475620 Look forward to hear from everyone!
I was wonderin if anybody out there would be willing to put some time aside and make a dante (from dmc3) model and a model of an sas character from the counterstrike series... I would appreciate it if anybody would actually wanna do it
I've been modeling guns for a while, mostly handguns. I've been using 3ds Max, but I have been having problems with the time and tedious task it requires. Is Zbrush the appropriate program to erect guns? What about the inner mechanics of the gun, what do you do about them in Zbrush? I want to know the workflow of how to…
Hey guys - I've searched the forums and cant find anything which means either there arent any posts about this already (which I dont believe) or I'm an idiot. Lets go for the latter shall we? I'm currently an animator, and want to start being able to make my own models/rigs in Maya as thats what my work use at the moment.…
Hi and welcome to polycount. There are some things that i can see comapring you model to the concept piece that throw me off. First i would say that the face is close but still not all there. In the concept his jaw seems to come down further in the concept than what i see in your model as well the chin comes to a point…