In search of an experienced level designer and world builder for Proelium Tactics. Must have experience with UE4. Candidates without a portfolio will not be considered (little experience with level design is ok. This is primarily for world building/set-dressing). This is not an environment artist position. No or minimum…
This is the normal map in SD. This is the normal map in ue4 no blue channel PS:I just import the sbsar file into ue4 and use default setting, I don`t know Why is it so.[/b]Help me please~ thank you!!
Hello. This is a relight that I have done using the Subway Sequencer Map that is Available for free in UE4. Of course The first Volume of My lighting tutorial is out now and you can check it out to see if you like it. of course more volumes get released eventually and we add upon the previous volumes and move on to cover…
I recently started dabbling with UE4 only to find out they don't have a good lighting solution for grass and foliage, which explains why Epic didn't recreate the UDK jungle level for UE4 :P I haven't tried his technique yet but this thread seems to have some good solutions for nice grass in UE4.
Does anyone know why Paronomic plugin crashes ue4 when I change the Horizontal FOV from 60 to another vaule? Assertion failed: StripWidth >= (SphericalAtlasWidth / NumberOfHorizontalSteps) && StripHeight >= (SphericalAtlasHeight / NumberOfVerticalSteps)…
Hello everyone My name is Frank "Hurtcules" Rell and this is my first environment for UE4 made completely with my own artwork. My background is in design, but as my level design and mapping skills have improved over the years I now find myself wanting to do more of the art work myself, or at the very least understand the…
Hi,An exciting time for us again on realistic UE4 scene. With Michał Mierzejewski we would like to show you a new big package Urban Abandoned District. Would be awesome if You live us any feedback to our work Are we going in the right direction? What would you like to see in our new projects for UE4 marketplace?…
Hi there, i want to know if i can use forces from speedtree directly in ue4. in my case i want to know exactly: in speedtree i can load meshes in to let the roots crawl above the surface of these meshes (rocks for example). can i use this gravity function of the roots use directly in ue4? is it possible to let the roots…
Hi guys, Had 2 really good days working on this day and night. It's an 8x8km landscape I'm working on for a new landscape pack for UE4 Marketplace. Heightmap done in WM2 and textured in UE4. The lava is done in 3Ds MAX, flows at 3 different speeds based on vertex colors and has some heat shimmering around it. Can be placed…
Hi! Idea was to create a crime scene with some kind of storyline to go with it. Dawn revealed horrors of the night leaving plenty of evidence behind. So far this scene is considered done. Although ideas to go further is already set in mind. Scene was started as a learning project for UE4. It contains over 100 self-made…