You’re a clinical psychologist in a crumbling Eastern European port city. Your job? Listen. Diagnose. Help. Your problem? One by one, your patients are getting caught up in a series of murders. Some will lie to you. Some will beg you for help. Some won’t make it to their next session. And the deeper you dig, the more you…
Great work Azlios! Looks really cool! A bit late but here is where I got with the stylized environment. I got everything textured and spent a lot of time messing with the lighting in Unity. I still need to figure out a shader for the wet floor and add in the dirt and foliage. I think that will help break up the harsh…
Really interesting. Besides the fun technical limitation of these being vector- and mouse-made, I feel like such studies might also help with memorizing material rendering/surface behavior to reuse later when rendering concept sketches made from imagination. Cool stuff ...
Hello guys, i have my model in ZBrush. But when im trying import to substance, i cant see part of my characters mini short. I try to unwrap again but not worked. And i have couple more problems. I use "noisemaker" in ZBrush for the surface of my gun holster and the leg belts but, i cant see the noise that i use. One last…
Been having a hell of a time getting good results from my normal map and hopefully some people here can point me in the right direction. I am a little unsure at this point if its just a bad cage and lighting because I have been worked on it most of the day with out much more luck. I have uploaded my normal map, the error…
Hello, I'm new to lighting and have been fiddling with this for hours. Maybe you can help with a couple things? - In general, critique with maybe examples or links to help would be appreciated - I had an issue where I kept trying to find ways to make blacks darker. I'm sure a lot has to do with my textures not having…
Hello, I'm not sure if this is the right section for asking for tips so I apologize. I need some help with http://postimage.org/image/ft6c369pv/. How do I go about mapping this for texturing? I've been using planar mode with the checker board pattern but that's taking too long and taking way too much space. I can't fit all…
Hello everybody! This is my first post on polycount! Glad to be here :) I am working on this Insect/Cyborg Dude for School. Deadline is at Saturday. My Problem: Colors! I can't get a good color scheme together (as you can tell from the colored pictures) My request: Help! Any thoughts, color examples, overpaints would help…
Hello I really need some help, I work with lots of props that are their own separate objects but they share the same UV space. When I finish modeling each one: I export it, bake it and paint it and export the textures as a pack.(ORM etc.) I keep doing this for all of the objects, until they are all done. Then, I mask each…
Hello polycount community! I am new here, and hopefully I am posting this in the right place. After many hours of searching all over the net and failed attempts at getting this stuff figured out properly, I've decided to ask for some help. Below I've got a lot of screenshots of my most recent attempt at making a low poly…