woah woah is all i can say. biggest video game release ever, and it surpasses the biggest movie opening ever by 10 million. i expect many more halos to come.
Hi all, I posted a while back about a written script I have developed for sci-fi / fantasy application. I have finally finished the manual for the vertical version. It can be viewed online or downloaded in PDF format at http://www.dscript.ca/manual.htm This is the first draft so please excuse any typos or errors. I would…
This piqued my interest so I hacked a macroscript I'd cobbled together a while back for turning sprites into 3d objects (it's a hack squared) It appears to work - it's not fully automated or clever but I actually got some decent results out of it bad things : It starts from a very inefficient mesh (quad per pixel) and…
Hey, something I agree 100% with Greevar on, imagine that! Not only all of this, but the insane raise in tuition cost over the last 10-20 years, while wages have plateaued, its just ridiculous. $120K for a "game design" degree? FFS.
Hey everyone, Over the course of the past ~8 months I've been working hard on nMaker. What's that? Basically it's software used to generate normal maps and height maps. Hopefully you'll like it. Here are some benefits of using nMaker: * Easy to use * Very high quality of generated maps * Cheap * Flat design * Ability to…
Hi Render, maybe you can implement something from this stuff.. I'd like to see transfer of UV from hipoly to lowpoly for example.. missing this :) -- UV Layout-- This program was split off from the Surface Toolkit.... Thanks to the guy who coded the TV drawing routine I'm using.-- please email me at…
Hey there folks, Klaudio Ladavac has created a neat little plugin for those who do a lot of measuring. Makes the workflow faster and easier. Check it out here: https://gumroad.com/l/OjHDF# https://vimeo.com/203005947 Thomas
Hey guys , here is the project that i working .This tool is for making a humans in zbrush you can make any types of human body . The version is work in progress i also will add a textures blending between the morhps and some other stuffs just watch the video to see how it works If you want to support me to continue improve…
its been awhile, nad mostly its just been because im lazy and didnt wanna deal with this ftp business. ill post the sdk soon, the uvs are terrible i need a bit of time to try adn clean them up