Thank you very much for the feedback; heres some useful links where i learned about cinematics: http://ubudave.weebly.com/udk-creating-a-video-sequence.html http://treadster.com/blog/creating-cinematics-in-the-udk-7-part-tutorial/ UDN is great resource for everything UDK…
@2busychild Thanks! You are right, it works with windows Ink turned off in Wacom properties. You can create an application preset for Topogun to turn it off. Does anyone know if it is possible to set the 'distance tolerance' Togun? I mean how close your cursor has to be before the vertex/Edge/Polygon turns red?
About Me I’m a 3D Environment and Prop Artist with extensive experience in modeling and texturing, specializing in creating high-quality, game-ready assets. My work focuses on delivering detailed and optimized environments and props that enhance the visual experience in games. Key Skills * 3D Modeling & Texturing:…
Hello, Long time around but first time posting. I've finally uploaded some video tutorials on Character Creation for videogames. Its more of a overall overview of the process but its geared towards production. It was made over a year ago so some tools have been updated (mostly Zbrush) but the principles should still apply.…
I imported the walls in Unreal Engine and created some of the assets needed for the castle ruins using the modular pieces. I think they look fine, although the real-world ruins are better preserved than my rendition. Image 1 - Castle Ruin assets assembled with the modular wall assets I created also a material for the…
Wacom: They could incorporate a bluetooth docking bay for a bluetooth mouse with the tablet, instead of that crappy mouse that only works on the wacom surface. The mouse is charged when docked and the tablet has the blutooth radio inside.
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Hey everyone! Long time lurker, first time poster. Been meaning to start posting on polycount for a while now, so here it goes! I'm a student in the new Bachelor's Degree at the NAD Centre in Montreal. I just finished up a project for uni this week that used a texture and UV workflow I've never used before. My teacher said…