Here is a Work in Progress of a Roman General that I started a couple days ago. Comments and suggestions would be awesome :) Rendered in Marmoset Toolbag, created using ZBrush, Maya, Photoshop.
thanks, today i came back from training and here is my progress with chainmail helmet, still fighting with overall look. Screenshot from marmoset and blender textures regards
Thanks guys! :) Glad you like it so far! I use marmoset to render it for now. I'm not sure if it's possible to have reflections there. If it isn't , I'll take it into CryEngine 3. :)
I am using the marmoset to render, it said on the displacement that my computer didn't have the direct 11 or something of that nature is this one any better, this one is becoming rather frustrating
Hi there! Here is my newest model - Sci-fi platform. Modeled in Blender, textures in nDo & dDo, rendered in Marmoset: Edit: Added also even newer model of a boat.
Update! This is the LP rendered in Marmoset Toolbag 2 (first time using it- gotta say I'm impressed big time) Need to play around with the material definitions a bit more