Well this is my first post on here and I am rather new to sculpting and such. I do go to school for game art design and I'm doing a "skull study" trying to get a better foundation on proper anatomy. I also plan to post on here my other things to hopefully show my progression
Still a novice, so I do not understand anatomy and have been trying best to copy from reference. Was working through some details, when got hung up in the grudge work, decided to export a tweaked render. Have no idea how to make hair. Struggling with likeness because of that.
Hello everyone!!! Here´s my latest lowpoly model. I used XSI for the base mesh modeling, ZBrush for the details, 3D Max/Mental Ray for the Render,Photoshop to the compositions an xNormals for the bakes. It was a good training of anatomy and clothes. I hope you like it, critics and comments are always welcome =p
Hi there! For a video game project I am currently creating a human including organs, skeleton etc. As I just finished the sculpt of the skeleton I am looking for some feedback on the anatomy. Anyways, here are some renderings: More can be found over at my artstation. C&C welcome! (:
Hey, everyone! I decided to create my own sketchbook, where I will be showing anything that does not belong to any specific WIP, but stuff that I would still like to share. Any critique and comments are always welcome. I started learning human anatomy, and here are some studies of the human skull:
Hello Polycount :) I am starting a new project and would like to post wips hoping to get some critique back. Here we go! Concept by Anna Lepeshkina For this fist stage I got the anatomy down using the basemesh of Leslie, I think I'm happy with the result and will move on to the cloths, props etc.
Hey Guys, im sorta new to Highpoly Art. and i thought anatomy would be a proper way to start Character Art. Please Give me constructive Critisism. I really could use it and im sure you guys could give me some great tips! Thank you, Mitchell
Im selling 2 anatomy hardcovers and the infamous Illiusion of Life hardcover. Will ship to you if you wanna pay the shipping too. *This if for those of you in seattle/redmond area or if you know someone who wants/needs the book* http://seattle.craigslist.org/bks/67209311.html thanx
Side Shot Front Close Front Whole Body Back Closeup Of Head Currently sitting at 6306 polys. It's not rigged, for the pose I just moved stuff around. I was trying to pay attention to poly flow and anatomy, so any suggestions on that, and anything else for that matter, would be appreciated.
Hey this was a relatively quick study I did in my spare time last week. It was my first bodies in motion study and first time using Keyshot. There are quite a few things that could be improved, mostly the overall muddiness. Let me know what else should be improved for next time!