I'm Still working on the textures of my Bolex camera. I haven't had super much progress the last few days. So far I tweaked my materials a bit, redid most decals and groves on the lenses and dials, added texture to the 2 small windows on the side and added the text/stripes to the first lens and viewfinder. Still need to…
+1, Marmoset's fantastic for character and prop artists, but environment artists use this sort of thing a lot and we can't really use marmoset for beauty shots of our stuff. Shaders wise, I'd say most definitely we need '2 Splat' Vertex Blend - this blends two 'materials' (sets of input textures) based on vertex alpha -…
Hey guys. It's been almost 2 months, but I've been able to work on it here and there. It's by no means finished, but I think it's in a really much more advanced stage, but I feel like I should keep getting feedback from you guys. Now that finals are over, I'll be able to work on it much more and make it really polished. I…
Hey KKVALENTIN, No real idea of how to break in into the industry as a vfx artist, I started of as a 3D artist. My general advice is to start with pick an engine and learning the basics of several fields. I'm biased but I would (as you seem to have done) start with the Unreal Engine. Download the Unreal Tournament version…
(7/21/22) Hello Polycount! I have started working on a new environment project and am in the early pre-production/testing and planning phase of development. My idea is to create a Queen Anne Victorian house but with a more simplified American style in a Mojave desert setting. This comes from inspiration that I took from my…
Patch 1.04 notes Interesting note: "Added "Community Flags" sub-section to Garage Items/ Antennas" Does this indicate ability to create and share items? and is it only Flags or Antenna as well...? EDIT: after logging in and taking a look it appears this just means "online community". So, the twitch flags, etc. As far as I…
Hey kids, another week down and hopefully it was a good week at that. We had a few birthdays at Polycount this week (I'm sure we have a bunch every week too), a lot of great discussions and most importantly a lot of great art. A summary of what to expect in this weeks re-cap: * Some eye candy Polycount style! * As usual,…
presents you... Dear Community, The Critical Point: Incursion team having hit major milestones and looking to boost the team further with additional reinforcements and are now looking for the below members of staff to join our ranks:- - Effects Artist (casade, photoshop experience) - Uscript Coder (general gameplay and…
WIP#4 - Abandoned Hotel Bar - Apply textures in unreal Hi guys! Thanks for the follow up! Finally get to the stage where I can apply my trim texture in unreal and I'm very excited to share the results here. This week I was mostly applying textures on my structural assets and test it out in unreal. Still got lots of other…
Alright, I think I'm 95% done with this! It's starting to look great and I'm proud of it so far. I have decided since I was unhappy with what I found for the angel and devil glass texture, I have decided to just go the extra mile and repaint it from scratch completely in Photoshop with my Wacom tablet. I can say I am very…