recently i have stared learning facial anatomy and doing dwayne likness plz help me how can i improve his sculpt..or if its coimg out ok or not.... too the reference from Hossein Diba arstaion page .
this is my battle goblin undersuit sculpt. I've been to some anatomy studying and I modeled this from scratch using zbrushcore only. I've been sculpting seriously for 2 years now. this model is not for a game. critiques are ok. instagram: @adamhazart artstation: https://asvance.artstation.com/ SOME WIPS
This is my wip for the grand kai. I am going for a realistic interpretation of the character with similar anatomy to the cartoon counterpart. I need to finish blocking in his clothes and make his boombox and then start detailing his clothes etc. Let me know what you all think thus far.
I have taken the last month or so off my dragon to study anatomy, both dinosaur and human. I needed a break so I decided to model this while studying. I figure if people know what it is then I must be doing ok with it. All C&C is welcome. Grim
Hi guys, I recently tried to sculpt a head based on references that i found on pinterest. It's still far from perfect and that is why i would like to ask for some feedback from you guys. Thank you:smile: Here are some of the references : And here are some picture of my sculpt :smile:
Hello, Polycount! I'm starting a new superhero character, but with that comes getting the proportions right! All critique is welcome! I'll post a really early version as well, so you guys can see where I'm going with this a bit more. Early Render: Current Render as of 11/27/2018:
I started this guy last week during out break in the anatomy sculpting course (and rewatching Hellboy 2 again recently). The hard surface parts are nearly finished, the main stuff to do is the belt (and pouches), hands and some of the clothing folds. Interesting tidbit: He was actually voiced by Seth Macfarlane (Peter…
What knowledge do i need to posses so i can be able to copy the likeness from 2D to 3D? I really admire people, who can draw or sculpt in Zbrush likeness. U know i have to have depth understanding in anatomy. But how to achieve 100% likeness? Any advice.
wanted to post this in one of the study groups but I'm not part of one, so, I'm postin this shit here. Still all sorts of shit wrong with her, but I wanted to go for more of a classical look and to get some input from you guys. fuckin lay it on me, it's all good. thanks dudes!
hi, this is character that i've been working on for the last few weeks. it is based on the concept done by ALEX OLIVER i'm planing to get a lean n mean look for this one [ like Zack Petroc's Rambouillet ] but this creature is a female.. i need to give it a structure based on female anatomy. critics will be soo helpful…