Good Day, I am looking for a local Rigger/Animator in the Toronto Area to complete some work for Pixel by Pixel Studios. The task contains 3 Robots 2 Small and 1 Large to be full rigged and animated for gameplay. If you are interested or know of someone who is please let them know to contact me at:…
hey guys, i'm planning on applying for an internship at a local arch viz studio, they've invited me to come check the place out and have a chat. ive been practicing my vray stuff tell me what you think/whats wrong with this shot: i know my soft surface stuff sucks like the sofa and curtains and theres the black edges on…
This is nice. Great job on making it look lived-in despite the hostile setting! Last art test I took was eons ago and local studios never bashed 2d with 3d or photos, so I'm a bit curious about the process: Did they also provide the 3D props used in the renders or you modeled/download them on your own? Because modeling and…
You might have to create unique "45-degree" tiles which still match the global tiling. The problem with your angle element and the 45° elements is that is's not within the tile-boundary. You are just stitching them together in a local-space fashion. There is nothing like a 45° tiling. There is only your normal tiling and…
Thanks all! TheGabmeister The lighting is a variation of the 3rd person template setup but the influence of the directional light is reduced to a minimum as I wanted to use a lot of local bake lights in order to match the concept better. I'd say that 70% of the lighting is baked into lightmass. For the tiling textures I…
I'd say shop around, do a few tours around local places and see first hand. I never broke into the game industry but I'm slowly moving away from that dream as I love getting up, outside, moving about and enjoying more manual labour jobs rather than a sedentary job. I just recently got my second machine shop job and I'm…
Unless you're doing technical drawing and absolutely need perfect perspective, using an ellipse template for laying out your guides is unlikely to be particularly necessary. Just freehand it - that's an important skill to learn if you're getting into this sort of drawing. If you do decide to go the template rout, you…
You gotta get out of there. I hear they also eat strangers that fall into their crudely made traps. If the toothless locals don't gum you to death, then the next time the powers that be try to shake their little etch-a-sketch this is going to get ya. I hear you can get 30-40 miles outside of town if you drive with your…
College is expensive, computer art's course are 90% of the time out dated (and the good ones are even more expensive), and college isn't a necessity in CG or game art careers. I suggest you do take some traditional art classes at a local community college (painting, sculpture, life drawing). If your really good at drawing…
Try it using the object space version of the same modifier. The main difference between the world-space version of Camera Map and the object-space version is that, when you move the camera or the object using the object-space version, the object becomes visible, because the UVW coordinates are fixed to the object's local…