Hi everyone! I came across this great piece from Robert Sammelin. Really awesome and really inspiring! I can't seem to find an actual name for the character so I've just named her Wargirl, after the old Harley Warboy she's riding around on. Never made a character before so this whole process is new to me. With that in mind…
Well, no human faces (that first one is almost too extreme to count). Usually game characters have faces, mostly human. When it comes to marketing yourself to employers, this would be a good places to start. I mean, I usually don't even consider someone a character artist without a few nice male/female characters.
I believe that, the requirements for ArenaNET test characters are way to strict. I can agree on texture part, but polygons ? Character in Camelot Unchained have at least 10k tris (AFAIR it is actually above 12k), which I think is reasonable number. I say use as few as polygons possible, but not at the cost of more…
Hello guy, i have a lot of questions about these two programmes! First. 1. I have seen different character presentations like this ( https://www.youtube.com/watch?v=MK64twSZrA0) and im really confused. I mean, why Unrealengine4 instead of marmoset? You can do this real time rendering with camera in marmoset too, with the…
Hey there! Im Dan, a professional Character Artist currently in the UK. With a couple of Years experience, i specialise in 2D/3D character and creature creation, high poly sculpting, PBR texturing and concepting. My Current Portfolio: https://ichidan.artstation.com Feel free to get in touch at dan@ichi-dan.com I am looking…
Nice demo reel. Good presentation of the characters. The Lip Synch should almost be split off into it's own reel for cinematics and stuff, and the time usd for a third (female) character. (Or a four footed character). But in general,it's dynamic, punchy, short and unpretentious. Nicely done. Scott
Seeking a Concept Artist with a focus on cartoonish sci-fi robot and creature design for commercial project. Required skills include creating detailed character turnarounds suitable for 3D modeling. Ideal for emerging artists eager to develop with our team and contribute innovative ideas. If interested, please email your…
We are Data7, a small group of artists and game developers from around the world making the games we love to play, We are currently looking for 3D Artists to join our growing team! we are looking for 3D Character Artists to join our small team of individuals! Taking place in a distant galaxy, you play as Ashley, a young…
Hello folks, I am Enimael Finally I am posting some stuff of mine. This is a Zbrush character I am currently sculpting from a concept I did earlier. It is almost my first experience with zbrush so any help is very welcome. I watched the free tutorials on Zbrushcentral so a base is there, but I dont know much of the finer…
So I have been working on a 3d character concept off and on for a little while now. I thought I would post up a thread to get some feedback on what I've got so far. I know there are some problem areas like parts of his ears and necklace, but If there is anything else that yall wanna say, feel free! I have the low poly…