I loved Jayce and the Wheeled Warriors! I watched the intro again and I would like to see different plant/elements as he is part way through the transition! But its a cool piece your doing
the main element your rendering is missing is higher saturation in the shadows (if you had a back-light effect, you could say core-shadows). "the onion" tutorial on itch studios is precisely what u need.
I actually like the colors. The one thing that stands out to me is the elements within the page appear off center from one another. I'm running my desktop at 1920x1200, but that shouldn't be it. That's my 2c.
The graphic novel was awesome, so over the top and gratuitous. I somehow doubt that they've kept the entirely subversive / gratuitous elements from the comic, but I kinda hope they have. Either way it should be good.
Yeah, I think he means Slide Edge, but that's not really the same. Oh, I'd love to be able to scale multiple separate selections around their local centers (rather than the average centre of all elements).
Team name: Team ETHERELL Project name: Legends of Etherell Antavia Brief description: Our game pushes the elements of traditional massively multi-player role playing games to their limits; offering over-the-top-action, an epic story saga, and the ability make game altering choices. The game features a real-time combat…
Hi, I'm using blender 2.8 but I cannot find a way to set a shortcut to toggle vertex element snapping. Same thing for the wireframe overlay display. I've found this link: https://i.stack.imgur.com/uy6F0.png But it doesn't seem to work on 2.8.
Hey Guys, I'm working on industrial street, as a portfolio piece. Should I add more street elements (Fire hydrant? Street names?), or maybe correct lighting ? At this stage I need some crit from you guys Thanks ! UPDATE: ///////////
Here are some models for Catch the Ark currently featured on the app store. I was responsible for the art direction and all in game are elements. Worth checking out if you have an iPhone, iPad, or iPod touch its a fun little endless runner.
Hi Everyone, I am about to take this into Z brush for some further refinement. The end goal is to create a Viking style two handed battle Axe. Any comments or critiques are welcome, especially in regards to design elements/suggestions moving forward.