Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
That EBA facade is so sick man. Even after 3 games, it's still the most iconic peice when you think of the Gears style. It's amazing to think that that was modeled like 7-8 years ago! You should definitely post more Gears pics :)
Hi, I am fairly new to realtime/game asset creation, although I have lots of experience as a 3D generalist for past 9 years (offline rendering). I am trying to find a streamlined workflow that would allow me to effectively produce high quality assets for UE4 as fast as possible, meaning more procedural and less manual…
Noth I don't do much of a character modelling lately , more of environment stuff: walls , rocks , tiling surfaces , etc and use Zbrush more like a manual touch to SDesigner. To fix taste related things. To weed out some obviously procedural looking things like slope blur produced erosion or curvature edge masks. Once…
Hey guys pretty new hear. Posted before with little response, oh well. second time around. So im working on game assets. this van was created from a original van but not ment to be a exact replica. if I could get any feedback from developers in regards to shape and design. I know textures need some work so in regards to…
Its really shameful, considering many of those laidoff were seen as the industry's best and their portfolios are often seen as the industry standard. But it didn't make a rats ass of a difference when the company finished with them, they peed all over their top tier work. I mean the piss will probably help grow a plant…
Hey, that's fantastic news! It's always nice to hear about something good going down on the local scene with all the doom and gloom we've had over the last few years. Another large studio and another triple A title certainly aren't going to hurt. It's still a great looking game, even after having been in development hell…
Thanks, wonderful beard Suba ^^. Ok guys here are some new shots. After doing some tests with Romy I found out how the GI and indirect lighting affects the scene, so I did a new lighting from scratch. I also changed some things : - replaced the emissive on the lanterns with glass, and a little brasero inside ( I tried with…
I'm coming back to the US after more than a decade abroad, would like to work in a walkable/bikeable city on the west coast. I'll be available in a couple months. I will partake of the free office coffee and you guys can hear me swear whenever Zbrush crashes, it'll be great fun. I do a lot of scifi and fantasy stuff. I've…