Hi everyone, I have a little problem, in topogun 3, when i start doing the quads, i can't see them like you can check in the image, i think is an stupid option that i have activated/desactivated but now is a headache <.< thanks!
Hello, for my entry into all 3 categories, I would to like to create an animation of 2 giant humanoid robots fighting in a city. I will be creatine the actual robots and cities from scratch in maya then import into iclone to animate. I will post regularly on my progress.
http://g4tv.com/trailers/hdvideos/37413/Unreal-Engine-3-New-Features-GDC-2009-Trailer.html New browser is awesome! drag and drop textures on meshes :) New Lighting engine :) I'd like to see that update in the next UT3 patch please :D
So, I over the last bit of time, I've been working on making a Russian IS-3 tank come to life. It was a real interesting task, with a lot of little details that all had to be captured for the completed look. I've included some images of the high/low poly. What do you think? It would be great with some feedback on this.…
Thought Id take a break from environment art and decided to start practising my modelling techniques, so I modelled a DC-3 plane. I remember trying to model this, this time last year and found it sitting on my drive, so thought id give it another go and finish it this time (: It came up to 18k polys, i think i could have…
Maybe it would be advised to look into your Adobe registrations and change passwords and other details. http://news.cnet.com/8301-1009_3-57605962-83/adobe-hacked-3-million-accounts-compromised/
I got unreal tournament 3 a couple days ago and have been playing with the editor, watching the video tutorials; but I have a few questions. What types of format can you import into the editor? and how do you import assets that you make?
Just wanted to let people know that Age of Empires 3: The Warchiefs was out today! A game that DH, Jaquays, and me worked on, so hopefully you guys enjoy it. Spark
Im working on this weapon (http://www.polycount.com/forum/showthread.php?t=126822) in marmoset and im wanting to do a 3 point light rig/setup. I saw EQ's tut on the marmosett homepage but it doesnt say anything about light color, intensity, radius, etc. Thanks, Reed