<font color="orange">*Update* </font> Not through with first pass texturing, but here's an update. I've been sticking way too much to my start off palette. So now I'll be doing different shades of the colors in my palette for my texturing. Right now it's getting texture on all my surfaces that's the goal.
No kidding. GUIs, while slower and less efficient in many cases, are still the things that are easiest for end users unless you're some sort of hyper-nerd with a disdain for buttons. If I want to update the OS, I don't want to type a bunch of obscure crap into a terminal if the alternative is pressing a big, shiny button…
Oh my, an update. I had almost given up hope. :] Lookin' good man. I'm glad you said something about the sale sign, since that was the one thing that really stood out as out of place for me. Aside from that, keep on rockin' it, and stop making us wait a month between updates! :]
Greetings Polycount, I'm Akshay Kumar (PrinceBazooka), I've been making 3D art for over a year now; I was always intimidated by UE4 and hence, decided to go ahead and make an environment. Here's my environment-building journey so far! I would love to get your critiques and perspective on this! Here's the current update on…
Hey everyone! I recently created some bolt alphas to use for Eat3d, and we decided to give them away for free as a small thank you for all the support There are 110 Alphas in the pack and they are all 512². You can get the alphas over the Eat3d thread Enjoy! *Updated on 29th May 2012.* The pack has now been updated to…
Heya friends. I updated my blog with a post about bake settings in XNormal. I certainly don't know it all but I pushed and pulled most of the knobs and posted images from each of my bakes. Check it out! If you've got any questions, let me know, and if I've missed something or made a mistake, let me know too so I can update…
I want to update my portfolio with some new personal finished pieces this year, so what better way to start than an M4. Hopefully making it stand out with great texturing and detail. There are a couple of things to add still ( back of rail , possibly adding another front rail mod or guard ) but it's 95% complete. Here's…
I've got a skeletal mesh I imported, and placed a lot of sockets on it. I've updated the mesh and need to re-import with different setting that I originally choose. (I need to turn on Import Tangent and Import Meshes in Bone Hierarchy as Meshes) "Reimporting" will update the mesh, but not with the options I want. Importing…
Hi all, I'm having trouble getting GoZ to work with Max after I updated to ZB4r4. I remember it working before and I haven't updated Max. If I open for instance, the Rhino project in ZBrush and press the GoZ button, it just thinks for a minute and prints "File saved successfully" in the status bar and that's it. Nothing…