I have to say I am against registering games to be able to play, from a customers point of view...if I have to register a game, I won't buy it...simple as that. I am glad my console hasn't adopted that 'system' yet...or I'd have to stop playing...or start pirating...I don't want to wake up one day and not be able to play a…
Huh, great narratives and gameplay over graphics? The rose-tinted fog seems particularly strong here. Take Psygnosis as an example - Shadow Of The Beast, Killing Game Show and in particular Awesome want a word with you. Or most (all?) of the Bitmap Brothers titles, perhaps excluding The Chaos Engine and Speedball 2. Take…
1: no you don't need to merge things to a single subtool. You'll probably want to use separate subtools because of baking with name matching and creation of an ID maps to help with masking of texturing etc 2: if I understand what you mean, yes you do not really want to leave legs hidden under pants or arms under a shirt..…
Thankyou Rooster! This one is for Wes. So I have a friend that wanted to model this, and he was worried that he couldn't move his neck. So I made some range of motion tests with the side view ortho. I guess I had a little fun with it. The upper body unlocks and shifts down, partially covering his power source circle…
Thanks Guys! These are very helpful! I never before bothered with art theory will pay more attention now.. Is there any process to concept clothing? I am designing a hide breechcloth or skirt or whatever and its difficult to make it look the way I want I have everything else under control. The boots anatomy pants the belt,…
Hi Ninjas (with a name like that you cant be fooled :) ) Yeah you are absolutely right. That would have been a really good direction to go in. When I look at the original pixel art the character isnt very ninja like, but I could be missing it. This is really a folio piece so I wanted to make it difficult in that I wanted…
DUDE!!!! THANX FOR YOUR CRIT!! really i mean it man.. it really keeps me going.. and i totally agree!!! i want her phone number to!!!!!!!! hahahahahahahahahas i know your gonna ask.. so heres my wires if you want to check out my edge flow.. kind of hard how i pulled if.. if you really want to know.. been studying lots of…
Hi, I wanted to ask advice on texel density for a character that I'm unsure of. Currently my character is unwrapped and put on 1 tile. The rest of his clothes (shoes, pants etc) are put on separate tiles therefore they have a higher texel density it seems (see pic 1). Was wondering when doing a character, is it best to…
Hi all , i havnt posted for a little while, ive been working on a new rig that has facial muscles as well as driven keys etc, im trying to get it so there is almost no tweeking , but the nastyest areas to get looking right are the shoulders and thy areas ...the face bits arnt rigged and the texture is not really even a…
Hello fellow Polycount members! I am new to this forum, but wanted to try to work on my 3D Skills and learn something from you. Also I love League of Legends and would love to work for Riot in the future. But till then, I have a lot to learn and to practice :) I picked Morgana for a rework, cause I cant look at her default…