Apologies for no wireframe, its a mess, its one of my first attempts at character modeling. I was looking for tips on my proportions and anatomy. im aware of the wonkiness of my head/face, but tips on what would make it look more natural would be appreciated generally just rip it apart
It's going to be difficult, and perhaps impossible. The current ongoing disaster of the U.S. political scene is also very biased against immigration, which is very unfortunate. But even if you ignore that, the traditional work visa process has always been biased towards direct experience in the specific work area. A degree…
I've just reinstalled Quixel Suite on CC 15, but whenever I try and create a texture, all I get is the plain colour. Sometimes the texture does work, but modifying the texture intensity breaks it again; Any fixes to this?
Hey guys, was wondering if someone here could help me out. Im getting this weird texturing error in 3DO. They are assigned and look right in DDO however they just dont look right in 3DO
Hello, I am currently working on this little environment in udk. I wanted to get it shaped up a little before making a thread so here it is so far(Trees, Grass and fire particles are used from udk for now).