Hello. This MEL code is great to render when you have problems (unable) to select which frames to render, however is there any way to stop the render view to keep popping in each rendered frame? global proc renderIt() { global string $fileName; global int $end; global int $sta; setAttr -type "string"…
My good friend Omega-Sigh helped me out with the concept since I struggle with creativity(Bleh.). I am pretty happy with this concept at this stage and feel I should move on to the next character, Eve II considering I plan to finish all concept work before the end of next week.
[Tutorial] Ultimate Guide to Start Your Journey As An Environment Artist Salam You can find the Tutorial in the links below: https://flippednormals.com/downloads/ultimate-guide-to-start-your-journey-as-an-envionment-artist/ref/ArashAref/ This "37 hours" highly in-depth Tutorial is for people who want to start their journey…
I see. Probably it's some setting somewhere :) Well, if you're looking for info on LODs (or anything really), my first address would be the softwares documentation (https://dev.epicgames.com/documentation/en-us/unreal-engine/creating-and-using-lods-in-unreal-engine)
Its not too clean for a new box. And Shipping environments aren't just billowing with dust, so if "a while" means "a day or so while being processed/waiting for a truck" then it won't have accumulated much of any dust. If you want it to be post-shipment, then dent up the edges and corners with minor wrinkling in the…
Just completed this yesterday, what an absolutely amazing game!!! The detail in the characters and environments complimented each other perfectly. The character audio dialouge was much more complex than anything I have ever heard in a game before. The stunning design and execution of storyline left me with a sadness on…
These sort of threads generally pop up a couple times per year, but then drivers are released to fix the issue no? On the other hand with AMD/ATI cards, you can count on every new release to break something. =P Besides, the only cards "officially" supported by Maya are quadros and firegls. I always go nvidia for…
Hi everyone, I am participating in the Bi-Monthly Environment Art Challenge here on Polycount. The concept I chose features several creatures and a humanoid figure that I think could be best tackled by a creature or character artist. The goal would be for both of us to end up with a nice portfolio piece where we credit…
Pantera Entertainment is developing a new gaming/event platform that is generating a lot of industry excitement! We have an immediate need for an environmental artist who can help us with a fast approaching event, sponsored by major industry leader. If you meet the following requirements, and want to join an exciting…
Hello! My name is Henry, I'm 29 years old, I've worked in the industry for the better part of my twenties, I Recently left the Game industry last year due to a passing in the Family and moved on to Teaching Game Development at a University in London. Here is my Portfolio: https://haytch.artstation.com/ I am still teaching…