hey guys... Yet again 'another' job posting. If you have expeirnece with any of the following: -high poly modeling for normal generation. -Photoshop texture painting skills -Environment modeling and UV mapping and Expeirience with a mod or a shipped game then contact me. You can be located anywhere...doesn't matter (North…
Hi Guys, I finished this environment some weeks ago, and decided to make a topic on which I would break down my thought process in different pieces. I'll try to post a breakdown of a certain aspect every other day or so. For now here is the main beautyshot. I'll release more throughout the process, just to keep it exciting…
Hello, I am an experienced 3d environment artist living in Baltimore, Maryland. I have 4+ years experience in 3ds Max asset-creation, texture painting, and world building in Unreal Engine 3(UDK). I'm currently looking for part time/freelance work. Here is a link to my portfolio: http://jonathangorr.prosite.com Contact:…
We're a studio from Barcelona, Spain, looking for an environment artist to join on our next project for a minimum of 6 months and the chance to work with us for a long time. Experience with Unreal Engine 4 and having worked in a published game is required. We're looking for talented people with an eye for artistic projects…
Hello there! I just finished my very first environment modelling reel and i would like to ask for some feedback or advice to improve my works. Right now i am trying to learn substance designer but i am just a rookie. I would apreciate any tipe of advices. Thank you! http://vimeo.com/293012585
Hey everyone, My Name is Mak Malovic and I'm an environment artist. I would really appreciate some critique on my website and portfolio. Lately i have been trying to level up my hand-painted texturing skills, so im working on a new scene atm. Will post some screens soon. Thanks!! http://www.malovicmak.com
Hi guys! I started my next environment, this time something snowy and wintery. I collected a bunch of references, determined what kind of mood and light I want to create. I do not have a blockout yet, I wanted to start with modeling something interesting. And started with chevrolet pickup 1954 Pickup Refs WIP from 3ds max
I'm gonna create a small abandoned station environment for some practice. Critiques are welcome as I work. I will mostly be working off of this Abandoned Station Photobash by sandara on deviantART with some small creative tweaks, but I will mostly be trying to keep to the original concept. I will be using Maya for the…
A few of us were hoping to get some sort of environment art challenge running to get us motivated to get some portfolio work done at least once per month, I thought I'd open it up to the rest of the community in case anyone else is interested. You can read what we were planning to do for Challenge #1 here. The point is for…
Put this concept together using spider verse concept art as a base. I want to make something small since my last environment was too large and I nearly didn't finish it. My focus this time is to try to get an image in Unreal that is similar to an offline renderer and I've been learning blender as well.