I think this is true, but stick with 256 paletted colors (1 bit alpha). Also to explain 3D on both screens. There is only 1 3D engine that can write to one screen at a time. To write 3D to both screens you have to write the second screens 3D on the first screen, then copy over a picture of that to the second. So you get…
Hey guys, decided next to mod leading I wanted to have a go at a gun again after several months of modelling, I've waited a while to post progress on the gun but I'll post some progress screens now, comments most welcome! first wip: solve the seem u see on that barrel and gave it a thickness. second screen: worked further…
Thank you Ghostscape! This is the info I was looking for. Cheers! Thanks to Rick Stirling as well. Mr. Vig: The question actually raises more then it attempts to answer... What type of game? Portfolio piece, but shooting for a 'cinematic quality' gears-esque look. What type of engine? Unreal3 How close does the player get…
Another option, next to the 2340M, is the 2340L: [ame="https://www.amazon.com/S2340L-23-Inch-Screen-LED-Lit-Monitor/dp/B00A6WZW6E/ref=sr_1_1?s=electronics&ie=UTF8&qid=1420538044&sr=1-1&keywords=s2340l"]Amazon.com: DELL S S2340L 23-Inch Screen LED-Lit Monitor: Electronics[/ame] Which is also an e-IPS based screen - the only…
Thanks for the resource and sorry for late reply! I am using Multires for the sculpting workflow is that what you mean by subdivision workflow or something different? Also i checked you work, was very cool to see it, can i see the your wireframe for study purpose? just a screenshot is fine.
Hi everyone, I'm making a simple subway environment and want to get some feed back while making it. I'm focusing a lot of materials and figuring out environment building techniques. I've also deviated from the reference a bit. Let me know what you think :) 3D modeling and unwrapping in 3ds Max. Texturing in Substance…
Thank you for the question! I made this model myself, but I want to know how to make it look more accurate to the references shown above texture and normal map wise, and what I should do to make it that way. I can’t wait to hear back from you - Cyber Edit: I am not home right now, so I will send the screenshot without the…
Hello, Besides all the technical details about baking well-covered above by @Fabi_G (as always !), I think you are going down a weird rabbit hole with this model. It certainly looks very clean and detailed, but it also looks a lot like something that has been crafted with a CAD-like mindset of trying to put each and every…
Hey guys, i got a little scene with a first person controller and i got some sceens as objects in it. how can i make a video run on these screens when i start playing?
You modeled and UVd this in only two weeks, at this detail level? I am skeptical. Also the model does not match the references. Do you have any in-progress screenshots of your modeling work?