Hello, Been a long time since I touched zBrush. I'm going to do a little work in my rest time every day and build up an environment in UE4 just to wipe the dust off of my modeling and UVing part of the brain. Your feedback would be very helpful as I post updates. Tried to make the top the same texture as landscape but…
Hi I am a 3D animation student and was wondering what techniques and skills are important when it comes to modelling 3D environments for games. I know low poly modelling is very important, would just like to know what other strengths would be required. Alos is there work for me out there solely as a modeller if my…
Started work on a new environment piece. This is inspired by the ancient towers of Ingushetia. Will be posting a lot more once I have some more art done. Everything is WIP and any comments and feedback is always greatly appreciated. :) Reference: Also adding some additional details of my own,here is the entrance to the…
Does anyone know of a program that will convert a dual-paraboloid environment map to cubemap or vice versa? That or know of a scene that is in both formats. Basically to engine match for testing of IBL vs like Marmoset or Substance.
Email: farisi.david@gmail.com Portfolio: https://www.artstation.com/david_farisi I'm an environment / prop artist that specializes in stylized projects. Software: -Maya -Photoshop -Zbrush -3D Coat -Substance Painter model model model
And environment, and a car. Um...what does a car have to do with environment art if its not placed anywhere but a grey room? I think you need more work dude.
Hi, this week I started work on creating an environment based on the highlands of Scotland for my portfolio. I would much appreciate any feedback and critique anyone may have. This is what I have so far: I plan on adding some grass/shrubs and maybe rain and particles but I am unsure to what else? Many thanks
A classroom environment made inside Unreal Engine 4 that I was working on for about two months. I was really struggling with the lighting, postprocessing and overall colours and mood of the scene but now I'm pretty happy with them. I used Blender for modeling and Substance Designer, Substance Painter and Photoshop for…