Give back to character design what it deserves. Mix deep personalities, humor and actuality in one game. Everyday, the marketplace is saturated with unworthy games developed with the sole purpose of money making. We've had enough of this. That's why we are working hard to bring back the concept of giving games a soul, a…
We, FatBot Studio, are a group of experienced game industry veterans with background in PC and console video game titles who are working on an indie game project named Vaporum. We are fans and gamers in the first place, but skilled in making games as well. It is very important for us to work on projects that we like and…
Hey man, sorry I've been MIA that past few days but I've been extremely busy. Just looked over your progress and 2 things to add to what TeriyakiStyle was talking about. When I did the process thing I showed up a bit on the top I probably didn't illustrate how to push local value well enough with the piece I selected. What…
just finished it not long ago. I'd say in the neighborhood of 4-6 hours for me, actually, but I'm a little slow. Definitely worth the money. as far as talking about the art... there are assets here and there that are dodgy, sure, but what Valve gets right that so many others just don't is keeping their attention focused on…
If you can't see advantages of using it then don't use it for your workflow. You clearly hate most things about Substance Suite anyways so anyone trying to explain advantages of the software are most likely to get hand waived away. Don't use it. Use what works best for you. From this post as well as the similar ones on the…
No. This makes no sense because you're telling him this for the wrong reasons. The problem is not that he's using unique textures - it's that his texturing skills aren't good enough to get the most out of those unique textures. Sure, he could mirror some things here and there and arrange his islands better, so his UVing…
wow! Thanks for all the kind words! Let me see if I have this forum syntax correct. @warby - I agree. I was really surprised not to see more higher quality alien art. It seems like a really good midlevel modeling challenge, and it's such a cool IP, you would think it would have more of a presence. There is one really…
More animators yay! Some crits/comments: Shot1: Blue guy has a few timing issues as someone else mentioned, he is a bit slow in the air which is fine for a cartoony character but it looks like you are trying for realism with this shot. When his foot connects there isnt much of an impact as his leg is very extended on the…
Being rooted to our desks day-in day-out is the nature of our jobs. But how long can we last in such a sedentary career. What can we do to battle against this slow death sentence heh. How many solid hours do you spend at your desk? How often do you take breaks? And for how long? What do you do in those breaks, exercise,…
About Black Lotus Empire is a shooter that allows the player free movement around the screen as the camera is moved along a pre-determined path. Players assume the role of Sparrow, a girl miraculously born with wings in the toxic Chinese countryside. She can fight on the ground or in the sky and utilize a diverse mix of…