I'm making an M1911 and would like some feedback. I have the low poly and unwrapping done but not the high poly yet. Please tell me what you think and if there's anything I could improve on.
https://www.youtube.com/watch?v=rVPSSUs6O8Q https://www.youtube.com/watch?v=sQKJHvc2OnQ Environment scene ended up a lot less impressive than what i had pictured in mind but, god dammit. it's finally over.
Lissandra's backstory through her eyes (hehe) by picturing Avarosa as her adversary (that alliteration tho). I enjoyed how I interpreted the story around. Even though her "warmth" was taken away by becoming an Iceborn, as told by her lore, it was more interesting to see from another point of view how it was the heat she…
Figured I'd show this off, finally finished it after randomly stumbling upon Pedro's revolver on google and getting inspired by his renders.A nd other than the tape, I am quite happy with how it turned out! C&C is still welcome :)
Stirls A lot of model here on Polycount have colored spec map. Here one of the screenshots from EQ tuts on Marmoset toolbag : Edit : s6 Thanks for the cool informations :D