Hello ! Yesterday I tried to import the hair of my model in dota 2, and I have some problems :s The size of my model is too small in game... I downloaded the Siren model from dota2 workshop, and I started most of my model directly in zbrush. I exported the models back in 3ds 2013 as .obj and the size was still correct…
hey guys! I've finally taken the plunge and jumped into making some Dota 2 items! I'm really loving the game too (tried to just research it for this purpose but it ended up sucking me in). I wanted to use the Chinese New Year event as my excuse to jump in with a timelimit and heres my WIP for my first piece! a Faceless…
Your sculpts are fantastic but so much detail is being lost in the textures, and it looks like the masks are barely being used. Have you seen valve's texture/mask guide for dota 2? It shows you the methods they use to create higher contrast in the low res textures, stronger AO and a point light map could help a lot, and…
Hey everyone! We're Them Games, a French game studio. Since we too play way too much DOTA 2 and we're game designers, we thought "Let's create new heroes as a game design exercise" as when we used to try to sneak a mail to Icefrog after giving up on trying to use the War3 editor (this thing was such a mess ) So before…
Hey there! I'm looking for a 3D modeling partner with which to split benefits 5O | 5O. I'm designing items for the Dota 2 workshop, but I am unable to 3D model the design myself, which is obviously a prerequisite to having a design chosen to be made into a Dota 2 cosmetic. I'm working in a simple art program to sketch my…
Hey there! I'm looking for a 3D modeling partner with which to split any benefits 4O | 6O. I've designed items for the Dota 2 workshop, but I am unable to 3D model the design myself, which is obviously a prerequisite to having a design chosen to be made into a Dota 2 cosmetic. I've worked in a simple art program to sketch…
I barely ever rigged a character before so I hope I am just missing something obvious here. I finished rigging my set for Dota and then noticed that I have to move the pivot to (0,0,0) and also reset the X-Form on some meshes. I used the Skin modifier and when I move the pivotor reset X-Forms, the rigged mesh becomes…
Hey there! I'm ( yet again ) looking for a 3D modeling partner with which to split any benefits 4O | 6O. I've designed items for the Dota 2 workshop, but I am unable to 3D model the design myself, which is obviously a prerequisite to having a design chosen to be made into a Dota 2 cosmetic. I've worked in a simple art…